==========oOo========== NEVERWINTER NEWS Issue # 100 Week Ending 9-23-95 ==========oOo========== *-*-*-*-*-*-*-*-*-*-* FRONT PAGE *-*-*-*-*-*-*-*-*-*-* Congratulations to Morngrym for winning last week's News of the Realm contest. Morngrym has earned choice of 4 Pearls or Access to the GOH (Guild of Heroes) WTG! <><><><><> <><><><><> Our group gathered underneath the ancient tree in rain drenched Neverwinter Square. Wenzel, Kabule, Tasilorian, Sillum Mnk, RicRac001 and ITB Diablo were waiting as NW Thorn approached the tree with a worried look upon his face. He had just had an audience with Lord Nasher, who had great concerns regarding reports of ancient undead creatures roving underneath the city streets of Port Llast. "Lord Nasher has asked us to travel north to Port Llast. His reports tell of a group of Dracolichs who are ravaging the dungeons under the old seaport town. He has asked us to investigate, so gather your weapons and meet me at the north gate of Neverwinter City," Thorn exclaimed. Our party met at the gate and headed north to Port Llast arriving there several hours later without incident. Night had fallen over the seaport and it's citizens were nowhere to be found. As we approached a residence just north of the center of town, Wenzel noticed one of the doors of the house had peculiar scratch marks on it. As Wenzel reached for the door handle, the door suddenly flew open and the group was pulled into the darkness of the adjoining room. Reaching into his backpack, Thorn pulled out a torch and lit it. As the light engulfed the darkened room, a smile came over his face. "Hail and well met MikeSherm6 and JNorris V," exclaimed Thorn. "Lord Nasher told us that guides would aid us!" Not speaking, JNorris V motioned for us to follow him. We descended a hidden stairway and found ourselves in the dungeons beneath the town. "We have found the lair of the foul beasts. Keep low and follow closely for the element of surprise is our only chance," whispered MikeSherm6. We followed our guide's instructions and soon found ourselves face to face with a large oaken door. "Behind this door is what you seek," JNorris V whispered, "prepare for battle quickly and silently. When you are ready, press yourselves against the door as hard as you can." We unsheathed our weapons and guarded ourselves with an array of cleric and magical spells. When all was set, Thorn raised his flail and pressed firmly against the seemingly unmoveable door. As the others joined in, the door began to give. With a loud crack, the door fell from its iron forged hinges. "CHARGE forward!" Kabule screamed, and our party entered into the fray. Searing heat scorched our bodies as the Dracolichs breathed down our necks and fear overcame several of our party as banshees wailed in our midsts. We stood our ground and valiently fought through the smoke and flame, finally felling all but one lone Dracolich. "He shall not escape me," roared JNorris V. We watched in horror as JNorris V ran alone towards the last mightly Dracolich. Within seconds it was over, JNorris was paralyzed by the beast and with one swift blow, returned to the ashes from which he was born. This gave new fervor to the remaining party members, and they each in turn rushed towards the Dracolich. Each pounded the beast until finally Thorn conjured one last magic missile and aimed it towards the beast. As the Dracolich fell to the ground, the collective sigh of the party was heard throughout Port Llast. Thanks to all who joined us tonight! NW Thorn *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* NEVERWINTER CALENDAR *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Be on the look out for those Mini Booths that seem to pop up out of nowhere! Can you be at the right place at the right time when the NW calls for a location? Keep your eyes and ears open for these events! Watch for the banners! New Player Tour: September 26th Tuesday 8:00 PM ET - Join NWA Shaka for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet!;D New Player Tour Septmerber 28th Thursday 12:00 AM ET - Join NW Ulfius for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet!;D New Player Tour: September 29th 4:oo PM ET - Join NW Tempus for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet!;D <><><><><> <><><><><> Rebirth Bjorn Rusthammer looked up as Kyla Tearl entered the small, torch-lit Neverwinter training hall and dropped a gold filled bag of coins on his training master's cluttered desk. "Whas dis fer?" Bjorn queried raising a bushy silver eyebrow and noting that the maxxed young ranger/mage was obviously in no need of his services. "Good day to ye," Kyla said adjusting her sheathed scimitar and dropping into a chair directly across from the training master. "I know that ye be a busy man so I shall be brief. You've no doubt heard of the recent war between the Soldiers of Light (SOL) and the Pirates of Neverwinter (PoN)?" "Aye, word travels fast in the realms. That, and judging by the number of SOL warriors raising hell in the local taverns, there is little doubt as to which side was victorious. Were ye present at the melee lass?" "Nay," Kyla said frowning. "Not that it would of made a difference. For while I can hold my own against the fiercest creatures of the realms, I lack the skills required to partake in effective PvP combat. That's why I've come to you. I've decided . . ." "That you want to change classes," Bjorn interjected raising his open hand up in Kyla's direction. "Are ye sure that ye wish to forsake all that you have learned thus far and begin again?" "Aye," Kyla uttered regaining her composure. "Indeed! I wish to train in the ways of the priesthood and eventually become a mage again." "As you wish," Bjorn said picking up the money pouch and tossing it back to Kyla. "But there is no fee, yet. Save yer money, you'll need it later on. Bjorn rose and indicated that the young woman should follow him into the training arena. Removing a sturdy mace from the wall of armaments, he handed it to Kyla and removed another for himself. "I'm afraid that blade won't be of any use to ya from here on. Vault it and perhaps another will put it to good use." Unbuckling her sword belt, the scimitar dropped to the floor followed by a exquisite pair of ivory handled dirks she removed from the inside of her leather, knee high boots. Mace in hand, she turned to the training master. "Ready when you are . . .," and the training commenced as Bjorn's mace smashed down upon Kyla's shield and reverberated off the stone walls of the hall. Several hours later, a bruised and exhausted Kyla Taerl exited the training hall a novice cleric. Fearing that Nasher's guards might still be looking for her because of the earlier incident at Strider's Tavern, she slipped in and out of the shadows making her way through the narrow streets of Neverwinter. Undetected, she passed through the Southwall gate to begin her training in earnest. A Night at the Broken Sword Inn...well off the beaten track. (Submitted by Morngrym) Neverwinter...a fair city with more going on behind the scenes than many would care to admit. A city of mystery and intrigue, deals, and sometimes treachery. But these things were far from the minds of most patrons at the Broken Sword Inn that evening. The crowd was cheerful and the ale was flowing freely. A bard sat by the large fireplace, surrounded by interested listeners. Shadows danced on the walls with the flicker of the flames. The bard spun grand tales of brave heroes and fantastic creatures -- Things most of the common people had never seen. Geran, the friendly barkeep, and owner of the establishment served his special brews to many eager drinkers. The serving maids darted about the room serving drinks, food, and engaging in sometimes scandalous conversation. A large man sitting at the bar rose and walked to the center of the room. He was huge, standing almost seven feet tall, with a thick, muscled build. His legs looked like the trunks of blackthorn trees. Scars lined his exposed face and arms. He was obviously the veteran of many battles. "Here ye all", he bellowed. A hush quickly fell over the tavern. "I challenge any and all here to a test of strength...to a fight! Who is man enough?" The place was dead silent. "Sit your drunken, fool self down, Daratac!", yelled Geran. "Watch ye tongue, old man, if ye would keep it", laughed the intoxicated giant in return. "You!" Daratac boomed, pointing to a man at the end of the bar. The man ran from the tavern. "Lets make this more interesting", Daratac yelled, "Lets make it real!". His eyes were glazed as he removed his fake peace-knot and drew a huge broadsword from his scabbard. He had the look of a madman. "There will be no blood spilled here! Out with you!" Geran frantically screamed. Daratac threw a mug at the man, who ducked behind the bar. "Keep yerself quiet, Geran or it'll be you", he angrily replied. "Are ye all cowards?!" the giant roared. Another man fled the bar as Daratac's gaze fell upon him. "Ah, the dark one..." Daratac said, with a fiendish smile, looking across the room to a cloaked man sitting in a corner booth. He sat alone at the table with a small glass before him. He didn't move, or react to the comment in any way. "Are ye deaf to, coward?!" Daratac roared, charging across the room and smashing the man's table with the hilt of his sword. Daratac took several steps back as the man slowly stood and walked toward him, stopping only a few feet away. He stood about six feet tall with a small, but muscular build. The dark figure slowly pulled back his hood to reveal his face. Whispers erupted among the patrons and Daratac visibly paled. The man had very white skin and long, night-black hair. There was more to his appearance, though. He had the mark of a black dagger covering his face, in stark contrast to his skin. The hilt started at the top of his forehead, coming down to stream out around his eyes. The blade began here, at his nose, and continued down across his lips into a point at his chin. He spoke in a strange, controlled tone. "To you I am only death...Tremble, for tonight is your last", he said as an ebony bladed, jeweled dagger appeared in his hand. He had an air of power about him. No one in the room doubted the boast. Daratac steadied himself, then attacked in a sweeping arc with his sword. The dark one dogged and quickly bolted to one side, slashing a large gash under the giant's ribs. Daratac howled in pain. The patrons watched in fearful awe--Never had they seen a man move so fast. Daratac had been in many battles, though and kept his wits, in spite of the pain. The giant took several quick swipes at the agile man, but never made contact. It seemed almost as if the stranger was toying with him, feinting and parrying, but not pressing an attack. After several moments of this Daratac was gasping for breath. The dark figure waded in, inflicting several cuts on Daratac's arms and hands as the large man tried to parry. A moment later Daratac's face was bleeding from several small slash wounds. A quick spin-kick sent him crashing through several tables and finally to the floor. The man waited; Intentionally giving Daratac time to recover. The giant man charged, attacking with a powerful swing of his sword. The dark one jumped into the air and onto the bar, the blade passing just under his feet. A second later he launched a swift kick into the big man's face, shattering his nose. Daratac took several steps back, blinded with blood...it was everywhere. The stranger crouched upon the top of the bar and again waited. A moment later Daratac advanced toward the bar again...and the waiting bird of prey pirched there. Three steps from the bar the giant was stopped, cold, the jeweled dagger burried in his throat. He fell to the floor into a pool of blood, a ghostly look on his face. The dark one calmly retrieved the dagger, cleaned it on the dead man's shirt and walked from the bar without a word. .............................. He who lives by the sword, dies by the sword...beware, those who would travel the lands of Neverwinter. Danger lurks even where you least expect it... By Morngrym Verigost Knight-Commander Bard of KORT! "The Game!" (Submitted by Ryltarl) As Ryltarl journeys through the Neverwinter Woods he suddenly comes upon the stunningly beautiful Ulathtallar Larenil. Making a deep sweeping bow he greets the Ulathtallar, " Vendui' Jabbress Larenil! It is an honor to meet thee again." Larenil turns gracefully to look at Tarl and replies, " Yes, I am sure that it is. Vendui' Ryltarl it is good to see you as well." Larenil motions for Tarl to rise and makes an appraising look at him, as a sly, evil grin forms on her lips. Ryltarl keeping his eyes lowered, asks, " I would be honored if I could travel with thee Jabbress! " Again Larenil gives him an appraising look and purrs, " Then you shall join me and protect me from harm. Is that understood? " Nodding his understanding, Tarl steps in front of her and leads the way down the path. Larenil and Ryltarl journey for many hours while Tarl guards the Jabbress. As time passes Tarl wonders as to Larenil's secret plans. He has heard the rumors about them, but has been unable to sustain these rumors. Without realizing it Tarl begins watching Larenil, admiring her beauty, grace and most of all her power. Larenil as well wonders as to the Velgla Jabbuk's intentions, and is impressed with his skill not only at arms, but in his mastery of the shadows. She is amused by Tarl's open attention of her, but does not say anything, yet. During the hours of journeying, Tarl begins to try his skills of persuing on the Jabbress. Only to be chastized for thinking he was dealing with a mere Yathrin. Nodding his apologies, Tarl realizes his mistake and resolves to try more subtle methods. As the journey continues Tarl asks the Jabbress, " I have heard of your plans to create chaos among the houses. I am curious if you perhaps could use the meager skills of a Velgla Jabbuk? " Larenil laughs lightly, " I have many plans Velgla Jabbuk. And what makes you think one such as yourself could be useful." Watching her carefully Tarl smiles and answers, " I have many talents Jabbress. I am sure I could aid thee somehow." " Perhaps Tarl, perhaps. I shall call upon thee if the need arises. ", Larenil replies coyly. Nodding his understanding Tarl adds, " I am sure the Ulathtallar needs protection while performing her duties. There are many who would profit by her early dismissal. " Larenil turns and faces Tarl fully, drawing in her power as she sternly replies, " Are you suggesting yourself as my guardian Velgla Jabbuk? " " Nay Jabbress, I merely point out a possibility. One I am sure any would be honored to perform. ", Tarl states slyly. Again laughing lightly the Jabbress begins walking away, saying to no one in particular, " Perhaps you are right Velgla Jabbuk. But who? " Ryltarl continues to find his eyes drawn to Larenil and her beauty. Finally Larenil responds to Tarl's open admiration, " I am pleasing to look upon, Yes? " A grin plays across Larenil's lips as she watches Tarl's nervous response, " I am sorry Jabbress I did not mean to offend thee. But your beauty is a match for your power! " Smiling Larenil purrs, " On the contrary, you do not offend me, you please me with your attention, but be careful Velgla Jabbuk. I am not one of the young Yathrinen, as I have said before." Bowing slightly, Tarl softly whispers, " No you are not Jabbress. Your power and beauty are equalled by few indeed. And the Yathrinen do not fall among those." As the Journey continues Larenil and Rytlarl begin to realize they have much more in common than they had originally thought. To be continued in " The Game Part 2. " Larenil, Ulathtallar d'Arach-Tinilith lueth Ulfaerz'un'arr d'Sorcere and Ryltarl, Velgla Jabbuk d'Rilynt'tar "The Game!" (Submitted by Ryltarl) As Ryltarl journeys through the Neverwinter Woods he suddenly comes upon the stunningly beautiful Ulathtallar Larenil. Making a deep sweeping bow he greets the Ulathtallar, " Vendui' Jabbress Larenil! It is an honor to meet thee again." Larenil turns gracefully to look at Tarl and replies, " Yes, I am sure that it is. Vendui' Ryltarl it is good to see you as well." Larenil motions for Tarl to rise and makes an appraising look at him, as a sly, evil grin forms on her lips. Ryltarl keeping his eyes lowered, asks, " I would be honored if I could travel with thee Jabbress! " Again Larenil gives him an appraising look and purrs, " Then you shall join me and protect me from harm. Is that understood? " Nodding his understanding, Tarl steps in front of her and leads the way down the path. Larenil and Ryltarl journey for many hours while Tarl guards the Jabbress. As time passes Tarl wonders as to Larenil's secret plans. He has heard the rumors about them, but has been unable to sustain these rumors. Without realizing it Tarl begins watching Larenil, admiring her beauty, grace and most of all her power. Larenil as well wonders as to the Velgla Jabbuk's intentions, and is impressed with his skill not only at arms, but in his mastery of the shadows. She is amused by Tarl's open attention of her, but does not say anything, yet. During the hours of journeying, Tarl begins to try his skills of persuing on the Jabbress. Only to be chastized for thinking he was dealing with a mere Yathrin. Nodding his apologies, Tarl realizes his mistake and resolves to try more subtle methods. As the journey continues Tarl asks the Jabbress, " I have heard of your plans to create chaos among the houses. I am curious if you perhaps could use the meager skills of a Velgla Jabbuk? " Larenil laughs lightly, " I have many plans Velgla Jabbuk. And what makes you think one such as yourself could be useful." Watching her carefully Tarl smiles and answers, " I have many talents Jabbress. I am sure I could aid thee somehow." " Perhaps Tarl, perhaps. I shall call upon thee if the need arises. ", Larenil replies coyly. Nodding his understanding Tarl adds, " I am sure the Ulathtallar needs protection while performing her duties. There are many who would profit by her early dismissal. " Larenil turns and faces Tarl fully, drawing in her power as she sternly replies, " Are you suggesting yourself as my guardian Velgla Jabbuk? " " Nay Jabbress, I merely point out a possibility. One I am sure any would be honored to perform. ", Tarl states slyly. Again laughing lightly the Jabbress begins walking away, saying to no one in particular, " Perhaps you are right Velgla Jabbuk. But who? " Ryltarl continues to find his eyes drawn to Larenil and her beauty. Finally Larenil responds to Tarl's open admiration, " I am pleasing to look upon, Yes? " A grin plays across Larenil's lips as she watches Tarl's nervous response, " I am sorry Jabbress I did not mean to offend thee. But your beauty is a match for your power! " Smiling Larenil purrs, " On the contrary, you do not offend me, you please me with your attention, but be careful Velgla Jabbuk. I am not one of the young Yathrinen, as I have said before." Bowing slightly, Tarl softly whispers, " No you are not Jabbress. Your power and beauty are equalled by few indeed. And the Yathrinen do not fall among those." As the Journey continues Larenil and Rytlarl begin to realize they have much more in common than they had originally thought. To be continued in " The Game Part 2. " Larenil, Ulathtallar d'Arach-Tinilith lueth Ulfaerz'un'arr d'Sorcere and Ryltarl, Velgla Jabbuk d'Rilynt'tar A NATION REACHES OUT PART 1 (Submitted by Knellict) The dark room was lit only by the dim light of incense burning.The whole room was still,nothing moved.Nothing had moved for three weeks in the tower of Necromancy.Life went on as usuall outside in the lands of Thay.Days came and went,rumors formed, amd leaders died,yet nothing had distrubed the Zulkir, Szass Tam. He sat in meditation,giving homage to Myrkul,god of the dead.The school of Necromancy is and always had been tied to Myrkul.His banishment from the realms in the times of troubles has weaked the school and the minions of the decaying god of death. Szass Tam knew this,he knew that his title of Zulkir might even be challanged. Outside,the other Zulkirs met to discuss what to do about the seldom seen master of Necromancy.He did not fulfill his duties to the state or to the other Zulkirs. Tam also knew that the others had contacted the Assassin Guild,possibly putting a price on the Lich's head. No matter,he was in contact with his God,the one who has given him soo much power in death.His lord who even,through his Avatar Zerackus,helped with the grand spell of death and transformation into a Lich. Myrkul was returning to the realms,and he had an undead army at his command. The Avatar and son of Myrkul lead them.The realms were at a cross road. Szass Tam rose up and glided into his scrying room.He spoke the word and activated his crystal globe. "Azhir Kren.......Azhir Kren...Tharchioness of the Gorge of Gauros,heed the call of your master." The voice floated through the city,through the low districts, out to the far reaches of Thay.It drifted to the province of Gauros.To the house of its ruler. Azhir was training,as she always did at this early hour.Swords whirled, and sheilds blocked as she sparred with two of her house guard. "Ahh Rone,you are not as good as you believe you are",she goaded her oppenent. "You move slow today,I have you now.............ooooowwwwwwweeeeee" Her long scream of mental anguish,gave Rone the edge he needed,he slapped her face with the wooden sword,he had bested her this day. "I must retire to my room," she gasped,"But this is not over Rone." She made her way to her room,pressed the secret button on her bed post, and entered the small,dark hall.Sheheld her skull pendant aloft,and praised Myrkul.The side of the cave slid open to reveal a small shrine to the god of the dead. The Crystal ball shone bright blue,a message! "Azhir Kren......show yourself to your master",commanded Szass Tam. "I am here,but know I help you only to aid my cause and to further the return of Myrkul." "The return you speak of is at hand.I have been in contact with the Avatar.He is on the sword coast,reading his army," Tam stopped. "I call on you for a different reason.The other Zulkirs plott against me.."He paused. "That is nothing new old one,"she interjected. "Do not mock me little one,I am not as far as you would like me to be," he threatened. "There is movement from inside the school of Necromancy.One known as VelvetR0se seeks to take the title of Zulkir from me." "Ahh,your daughter seeks what the father has.What do you want from me,in'st that a family matter?," Kren said with almost a chuckle. "Again you mock me,be careful.VelvetR0se may be my be of my own blood,but she seeks my power.This I cannot allow.You will,and I mean now,send me your most trusted warrior.He will come to the tower and become under my command,I have a mission for him." With that the crystal ball went black. Azhir Kren went into a fit,the nerve of that old bag of bones.Make me give up my best warrior?I think not,I should send him that troublesome Rone,let him deal with that warrior want to be. "Alas,I must obey the Zulkir,for Myrkul's sake only." So that day,the famed Assassin Tens0r set out for the tower of Necromancy and the capital of Thay. Knellict Zulkir of Evocations Sword Coast Thay Elgiem's Part (Submitted by Aluric) Consulting his scroll, with the list of Quests to be completed, Aluric's heart leapt to his throat. But one remained! "Find Ye the Temple for the god of tyranny and strife." How could he have missed it? Up to this point Aluric's intelligence gathering had indicated t'was some where below in the caverns neath Triboar. Several more outings into the city and it's surrounds had done little if anything to prove this out. Here he was, yet again within Triboar's inn, day's gone by with nought to show for his efforts but bumps, scars, and bruises. Frustration was begining to show upon the paladin's young face. Time was against him, the deadline drew ever near, and the inn's other occupants seemed less then friendly, nor little incline to aid the knight errant in his appointed task. Aluric really had nothing to complain about. He was readily equipped, all clean and shiny. The return trip to Triboar from the chapter house was mostly uneventful. Surprisingly the Lost Hills seemed unoccupied save its ever resident malevolence. Having been back and forth through the hills more times than he cared admit, Aluric knew many of the places to avoid when traveling without benefit of company. This time he had come back to Triboar with nary a scratch. Granted traveling in broad daylight had something of a part to play in the feet. As well, thanks given to the knight of KEF Sir Hawk, and the party of KEF Ladies he was found in the company of. It was most likely the best escort duty he had ever ridden; though who escorted whom could serve as a matter for debate. Aluric was allowed some pride after all, yet as new to his cassock as he was. The fragrant personages of these same Lady Knights where very distracting if one was not on their guard. At worst, it was still better than this sweaty horse flesh he had for company since their parting in Crossers Gate. Though it still seemed to this bastion of male might and right, to be something amiss for a lady to take to the field in armor and do battle. Aluric had had no trouble accepting the magics which the lady, (Sir Hawk was fawning over) bestowed to him. Being larger than normal while hidden from sight, and moving with astounding alacrity had provided the very tools which did enable Aluric to transit the hills in so astounding a manner. Besides was not her personal redolence most enrapturing. Aluric sat bolt upright in his chair, this day dreaming was of no use to him. T'was a task left undone and no time to waste over the so called heavenly graces of the fairer sex. Till now he had not realized just how distracting these lady types could be. Again he gave thanks for his time at the monastery, even now its lessons steeled him from further bewilderment's of this type. Preparing again for departure into the countryside. Aluric considered dispatching another pigeon, to request aid from those of the chapter house. Deciding against it as quickly, there shurly where bigger problems afoot. All this talk of supposed witches, and make believe Drow priestess and such. It seemed to Aluric, just a ruse for this Thiedo fellow to shirk his duties and deny the very responsibility he had pledged to uphold. What manner of man is it that would sully his oath bound word to duty. Remembering his lessons Aluric attempted a mental call for aid, this being permitted, since only those not otherwise engaged need reply. Though distant, at once the reply came clear as a rectory bell! Sir Elgiem was willing and able to give aid and guide Aluric as needs be. "What art thee about young sir?"; was Elgiem's next call. Quickly did Aluric give report, (whilst trying to conceal his impatience with his present situation). At its conclusion Elgiem replied; "Fear not Aluric, for thou shalt see this deed done!" "Meet me at the inn within the town of Crossergate". Aluric was not thrilled at the prospect of transiting the hills once more, and without benefits as was his want. Knowing Sir Elgiem to be a knight of the crown and there fore his superior in rank, gave him the nudge to follow orders without question. Preparing anew to depart from the inn, Aluric asked of its other patrons for the aid of invisibility. If one could spare the spell of course. A dark fellow in the near corner cast upon Aluric, while saying; "There now, go away n get out!", with rancor in his voice. Aluric chided at the retort, but remembering his lessons from the good sisters, thanked the man, and the One, and set out the door. Spurring his charger onward, did Aluric but verily fly through the hills meeting Sir Elgiem at the inn's front door. Thanking the One whom hath made us all, for his good fortune. He dismounted, passing the reins and all his lesser coinage to the stable hands before going inside. Tossing the required "platts" to the counter Aluric ordered Ales for the house. Setting down with Elgiem their backs to the fire pit, facing the entry way. "Begging the magister's pardon"; Aluric said "but why was I asked to come so far west?" Is not this Temple of Gloom within the very bounds of Triboar proper? "Nay"; came Elgiem's reply. "The Temple of the god of strife and tyranny lies at this very moment close at hand." "By that which doth burn eternal, thou shalt see it this very day". "Time doth pass, let us plan ahead and be on our way." So over the next round did the 2 discuss what was to come. Outside the inn they met fully armored, and on foot they set out. Having traveled little way, Aluric lost sight of Elgiem. Using some of the skills taught him by Dragonklaw of the pathfinders, Aluric found in the dirt the tracks of many passing into an almost invisible door. Most likely a well kept secret. Moving into the passage beyond, he found Elgiem waiting patiently on the other side. "Shall we then". Moving through a door to there left brought the pair under the attack of resident orcs. Such that would have made easy work of it for 2 experienced fighters, but Elgiem single handedly laid waste to the lot. Not having the benefit of Elgiem's experience, Aluric brought this to the knight's attention. "Begging yer worship's pardon, but is this to be a private party? or may anyone join in?" His reply was "I just became incensed at this insignificant lot; laying about like such manure in a stable! Some day some one will have to clean out this refuse. But not this day, we have far to go and more important work ahead. Passing through the next portal they where then beset by wild boars. Striking 2 mighty blows in the first volley, a pair of the hairy swine fell to the points of Aluric's trident. then did a bullette approach Aluric's now exposed rear quarter. Elgiem came post haste to the aid of the knight errant, slaying the offensive creature. Though not before it had opened several large gashes in Aluric's armor and his person as well. Bleeding profusely, Aluric held ground and guts in place while Elgiem cleaned up. Dispatching the remaining boars with single handed swift kills, not one "rose to grin and fight on". Elgiem and Aluric mad a cold camp, passing rations and bandages between them. Fixing what had been earlier damaged. Aluric after a short studious rest, recalled all the steps for the blessing he could now bestow. Knelling in prayer he thanked the One for the divinely empowered ability to heal others, whilst listening to the soft pagefalls of Elgiem studying his spell book. As yet Aluric had no such responsibilities, and so devoted his spare time in prayer. Upon breaking camp, the team made for the next door. moving into the next passage one could see another portal ahead to the west. Cautiously did Elgiem lead Aluric towards their wooden goal of a gateway, when they where attacked from a passage to the north. A Margoul and its trolls moved to block the very door, Elgiem was making for. Seizing their prey with accuracy, the fiend attacked Aluric in unison. Barely able to fend off the onslaught of numerous attacks coming from each heading, Aluric called to Elgiem for assistance. He needn't have bothered though for Elgiem's spells where at the ready, and he was casting upon them as the words where leaving Aluric's lips. Distracted by the stench, and rolling in their own vomitus, the trolls gave way for Aluric. Seizing the opportunity, with a set of lightening strikes, the margoul lay in a pile of entrails, muscle, and sinew slowly dying. It was brutish work, but the remaining trolls where dispatched without comment between the brace of knights. At the end of the bloodshed did both kneel and give thanks in prayer for there good fortune, as was befitting followers of the eternal flame. Just the a lightening bolt of insight struck Aluric. "Again begging yer crownship's pardon, but is it not just north of here one might find the dreaded "Dracks"?" Elgiem responded in turn, "Thy memory doth serve the well enough young sir, for a mere 100 or so feet in that very direction and you may well find your Dracoliches." "Their lair is known to me, thou I am surprised thee hath such knowledge of same yet hath not found the temple. I had herd you where an adventurous and exploring sort. Is this not so?" "Indeed, tis as thee hath bespoke Sir Elgiem. T'was but quiet some time past and I had yet to come to the guild of KEF. Out n about this wilderness, myself was found to be in the good company of one known only as "Tru Knight". Adventuring as it where and severely concerned with the loss of mine head, and avoiding the gauze of them that are hell spawn creatures lest I be gated back from whence I had just come. My skill at observation and such where not yet so well developed. Can'st thee find it in Thy stout heart to overlook such imperfection?" Hearing Aluric's words, Elgiem began giving friendly advice in a bit of a fatherly fashion as they walked through the next doorway. This dissertation coming abruptly to an end as the team came face to face with animated undead and crossovers from the spirit world. It was now Aluric's turn to be incensed, at this unholy attempt to test one's faith. Affixing his holy symbol from about its place on his neck, onto the central point of his trident. Aluric raised it high above his head, for these skeletons where taller than any others he had encountered prior to this. So tall that they stooped to stand in the room. "Get thee aback from whence Thy black hearts come. In the name of the One, thou mayest not stand afore his faithful servant, nor impede my progress. Now be Ye turned and go!" Aluric fully expected them to turn and flee in immortal fear. So was gratefully surprised at the power of faith, when at his words they where simply destroyed into the dust from which they where created. This however created problems anew. The pair of banashee closed and simultaneously attempted to strike fear within his own heart. But fear was foremost from Aluric's mind. {actually he could not help the thought that even in death women seemed to be a problem for church knights.} Without their fear to chills the mens hearts, the banashee where simply no match for Elgiem and Aluric. Without word between them, their weapons of sanctified steel, set a steady stattico of syncopated stabbing, slashing, slicing and slaying. Stopping only seconds after it had started. Naught remained of the accursed ladies of hell. Elgiem went on to the next door, but before he had reached the other side of the room, the floor began to drop. Aluric bolted for the door from whence they had come to no avail, its sill already far from his armor ladened grasp. Below the door which Elgiem had intended to open now stood a different one. Safety wouldst have said get thee back the way they had come. Problem being that along with their mounts, they had stored all the extra equipage back at the inn. Having little other choice the knights moved onward. As might be expected by now, [you guessed it], came face to face with a pair of not so friendly faces. The Magus Ogre's looked no better than those upon the swarm of giant frogs they where herding. Having expected the arrival of the knights. One of the mages loosed a magic missile catching Aluric square on. Sending him reeling across the floor. Meanwhile the second ogre mage began shielding himself, (for he had seen Elgiem breakout his own ominous tome of a spell book. (Continued) Elgiem's Part (Submitted by Aluric) Thus delayed Aluric regained his feet, and commenced to wade through the sea of green frogs making his way back towards his partner as Elgiem dealt with the spell casting orcs. Aluric never actually saw the battle arcane between the 3 users of magic. But as the last frog was squashed beneath his heel at the tridents point, he looked up to find Elgiem enshrouded in an almost angelic aurora. One of the ogre mages remained. Looking worse for the wear as it where. About to cast a spell upon Elgiem, the spell was lost as the beast realized Aluric's all too close proximity, and attempted to put some floor between itself and the points of the now face filling trident. A nod of Elgiem's head was all the opportunity Aluric needed. The ogre mage was felled with a single blow to the midsection, never having the oppertunity to reconsider its grievous misstep. On through another door and into a new passage did Elgiem lead. Stopping for a quick breath, and fixing as needs dictated. "From here on young sir it gets round about." Aluric was told. "Stay close at my heel and together we'll see it safe through this puzzle box of a maze." Then into yet another new passage. This one doubling on to itself or breaking straight off left. Elgiem chose to double back in the direction they had come, Aluric close at hand. Signaling for a stop at the next corner, hippogriff sounds could be readily heard. All too familiar with these reverberations from his trips through the "Hills" Aluric prepared for what was to come. At the very center of a now left breaking passage he set the butt of his trident to earth. Bracing for the charge he fully expected, he looked the common pike man. Which could not be further from the truth. His partner having taken the "point", Elgiem prepared as well for what they both knew was coming to "greet" them. Distant as yet Aluric could now see a yeti driving a small herd of the beasts before it with screams of rage. Beating the monsters with its fisted paws they nearly flew down the pass ahead of the big hairy thing. The leader hurtling to a self imposed death sentence, throwing itself upon the tines of the grounded trident. Its own velocity serving to drive the weapon through its great chest, piercing lung, heart, and spine in a single instant. Using the little time remaining Aluric freed the blessed weapon from its still warm embrasure. Seeing up ahead, the rest of the heard began to slow. Trying to avoid a similar fate. This enraged the yeti still more and it drove the beasts still harder, the fear of it was still greater then their fear of the little tin man, now perilously close at hand. The now cleared and reset "fangs of a sea serpent", and Aluric's assumed pikeman stance created a shadow none of the beasties could see behind. As the next hippogriff was impaled upon the "fangs", Elgiem now stepped clear. All where within range of the spell which sent them to their death, save the yeti. With a precision surpassing even the kings own archers, did Elgiem target his spell. From the very point of his trident outward Aluric felt the incinerating heat which laid to ashes the indomitable herd. So close about him, the heat of the spell was unmistakable, though the young knight never herd its release. The yeti was still standing, thou in a pile of ashes from its fire consumed fur. Bewildered and confused, it looked side to side at the carnage that lay about. Before it could realize its own pain, Aluric mercifully ended its torment. Only the flames of Hades could possible hurt it more. As Aluric said prayer, internally he knew that was most likely the very place to which the creature was now doomed. After an appropriate stop to fix and rest, they again set out. Traversing even more of the labyrinth's passages and rooms, fighting Giant Vililstrask and displacer beasts. All the action came to a halt at the intersection of 3 doors. Aluric turned to the stern looking Elgiem; "which shall it be Magister door number 1 to my left here , door number 3 to might right, or the double doors I stand afore numbered 2." Elgiem's reply was equally light hearted; " Let us make no deals we the devil, Its first things first, that makes it number one good sir.!" With that he pushed Aluric through the doorway along with himself. Moving freely into the room without event. "So how did you know which path to chose?". "Well if the must know the double doors showed signs of recent dragon damage, as it was the last few times I had been through this way. Which thee would hath noted no doubt, if Thy attempts at skill equaled those of you attempt to pass as levity."; laughingly Elgiem chided. As for the others well taws a simple example of our god's influence. You mostly follow the path of the shield and I as your instructor must then observe the way of the shield hence we both aligned upon the righteous "first" path sword and shield aligned. besides as I said I have been this way before and there's this lady I'd have thee meet." Saying so he playfully shoved Aluric through the next doorway. Before Aluric could attempt an indignant retort, The Green Hag descended upon the young man. Attempting time and time again to bespell Aluric to no avail, she than began to claw at his youthful face. Unable to bear its countenance upon one so ugly in horror. Elgiem moved past to deal with whatever else remained, leaving Aluric with his new found "Lady fiend". Poor Aluric was so shocked and vilified, he never did see what there was in the room for Elgiem to "play with". Coming to his senses, he forced the ugly hag back to the wall with the points of his trident, and hung her carcass upon a nail within same. "That was not very funny Sir!" bemoaned Aluric. "Fair is fair and the hast not done much to conceal your fear of women or their charms." "I merely gave thee cause to test your metal gain'st convictions"; was Elgiem's reply. "Twas your friend that swayed from the righteous path by such charms not I, though admittedly it had to be something in a prettier wrapping then the hag yonder." Aluric continued; "Thiedo's fate can never befall me for I will do what must be, when and if the time comes." "But as wast taught me at an early age, Evil is as Evil does. No matter the feline be it kitten or Big Cat, all scratch and have a even worse bite. One has but merely to not pet either to avoid the other. Since no woman would have me, nor I want for any there is no danger. Tis not a fear I have but the common sense to give them wide berth." Elgiem merely laughed; "we shall see my young friend, you think your knowledge would save you, but tis the heart which leads one." "Even now doth Starbeard waste away his life in vain attempt to catch the fair Mikrael. All save himself know he'll not end the merry chase till the Lady is satisfied, and ready to do so. In the end it will be a victory he may think he has won but even now the hunter is the hunted." This said he gave Aluric a wry wink and lead him into the large anti chamber. "Now Sir through that very door lies the Temple of Bane which thou doth seek." "Whom so ever lies beyond that door, needs dictate the cleric must die if we are to live to tell the tale." Bursting through the door Aluric side stepped a couple of surprised fighters and their hounds, and came face to face with a most angry cleric. The personage of evil began an invocation. Aluric answered, striking him both hip n thigh, and the spell was lost. Ice and swords flashed about the errant knights head but they held no sway. As this insult to the ecclesiastic way of life began yet another spell, Aluric took the time to once again deliver his "points" of conviction. Even offering quarter to those within that would beg mercy and repent. But the remaining fighters continued to press their attack from behind, right up to the point Elgiem silenced their sword play. Then once more did the vile servant of demons attempt to call a spell. Before it could be delivered Aluric struck twice more. Even as the cleric lay in a growing pool of his own lifes essence, he would ask not for forgiveness of past deeds. Instead it was to Bane he now prayed for yet another spell, but none came and he died as miserably as he had lived. As the bringers of the flame secured the area and laid low the temple, note was carefully taken of fact that these fighters where no ordinary hirelings. Matter was these where met at arms from Zynthill's own keep. "We must tarry not on our way back to Lord Nasher, for needs he be advised of such ill tidings." Upon arrival in Never Winter the 2 knights sought and where granted audience with Lord Nasher. At the meetings conclusion where they both rewarded, which was disseminated unto the city's populace as fitting. In Lord Nashers courtyard did Elgiem again address Aluric; "Was this not as well your last quest for knighthood?" At the affirmative reply Elgiem then instructed Aluric to "stand fast, and await my return anon." Leaving Aluric standing aside the great tree Elgiem did disappear around a corner, but returned a few minutes latter bearing several packages which he did give over to Aluric. Not the least among which was a new suit of armor, the finest plate mail the young knight had seen to date save that worn by the guild's own masters. As well was there in a dagger. It seemed to move as if by the wielder's thoughts. Aluric stood in raptured awe at the man whom had gifted so freely of that which was surely hard won, beyond words ( most unusual for Aluric). "Let me be the first to greet you as a Knight of the Crown Sir Aluric". At which Elgiem delivered a smart salute with his mailed fist to chest. "Welcome to the ranks of Knighthood". Aluric returned the same smartly, all the while stammering on his next words. "I..I..I dont know what ...I thank thee for these most generous gifts, Sir but still there remains the confirmation by my Archknight, Lady Mikrael." "No doubt you will be confirmed shortly, and if thee have need of mine service yours is but to ask." "Now I must log with the commander of the watch. Be thee well till next we meet." With that the 2 parted company. Their steps where of a tired, measured pace from the ardious journey newly completed. Yet here it should be noted a new spring did appear in Aluric's stride, and maybe even a touch more of the authority of a "Paladin" could be detected within the tenor's voice as he sang to himself and any he passed by. Arriving at the keep he now called home, Aluric went straight to his quarters and stored away his gear. Replacing old for new, and vaulting away the dagger for the time when he would study the arcane arts. Then by the rushes light did he scribe a missive to Mikrael, informing her of the events and the completion of all his assigned tasks. Giving credit to all those who helped along the way, and extra measure to such note worthy personages Elgiem, Dfoehammer, Bleedugood n Bleeduhard and even the then squire of Mistress Sunglitz, Dragoneye. Lengthy as it where he managed to keep it to a single parchment page. That done Aluric put out the light and went to his cot. Sleep would not come though tired as he was. The young knights thrashing abed was disturbing his neighbors. Rising, he dressed and outfitted with his polished armor. As well, from under the bed in its own case, Aluric removed that which he dared not look at till now. Shield covers, banners, and pennants, the set being gifted to him by the sisters of the Abby. Crafted by their own hands, and presented on his departure for Neverwinter and the Knights of the Eternal Flame, (it being the eighteenth year of his birth and the day of the saint for which he was named). Twas his only birth right, and most likely the only thing he would ever covet (if such where possible). Stretching the cover taught across the shields face. he then looked at it from across the room, admiring the needle work. The young acolyte, who's hands had wrought such fine work still was unknown by name to him. Would ever he but maintain her as an unforgettable face within his mind's eye. "Gules, a morse niant to sinister, or" That was how the proxy for his standard read. The deep red of the fine weave was only outdone by the graceful elegance of the black highlighting detail in the yellow lions mane and the serpents scales. This was a thing to be borne with pride. Securing the trident in place upon his back Aluric left and set out for the town proper. Stopping to place his now dry parchment upon the wall outside the gathering room of the keep for all to read as well as Mikrael. Aluric peered within hoping to find company to celebrate the fine evening, as well as try to guess where his banner and linkeness would come to be located. But all where abed, snug within their quilts protected from the evening chill. He would be out alone this night. Arriving at Mattaga's he set himself so as to watch the doors, hoping Starbeard might appear, while dinning a little and drinking much. Becoming bored with this solitude, Aluric set out for the jeweler. Retrieving his now converted portion of this adventures treasures he went to safely vault them. Yet rounding the last corner Aluric strode directly into more difficulties. Luckily Gandolf was not so addle brained as his young knight, and side stepped the clash of red plate mail. Deftly, even preventing Aluric's near embarrassment at falling to his face in the dirt. "Venerable Gandolf; Magister; pardon me, I mean my misstep, I mean I didn't see you standing there." said Aluric. He did remember to kneel and kiss the ring of office upon Gandolf's hand (though it was not offered). " I was but on my way..." "Never mind that Sir, why are thee not properly attired?" replied his master as he eyed the red knight head to toe and back. With no reply Aluric remained silent, having not the slightest idea what Gandolf meant. [Better to leave ones mouth shut and let others think the a fool then open it and remove all doubt, He thought]. "Thou hast taken the time to affix standard to shield", "but the standard reads only knight errant" chided Gandolf. "Begging the masters pardon but I had no wish to presume" stated Aluric. "Well have it attended to at once, then return thee here as I would speak with thee further". Aluric did as he was bid, leaving the new cover with the seamstress for the correction. He had no desire to trust his skill at embroidery in such a rush. Then did he return to the vaults to await the magisters pleasure. However Gandolf already was waiting and in company of Mikrael to make things more difficult. Gandolf handed Aluric a suit of full plate, its red gleam made Aluric's own pale in comparison. As well did he gift Aluric a new trident. Gandolf saying; "This will serve thee far better. No go and make Thy self look the proper Knight of the Eternal Flame, or find yourself another master to serve." Still more words of friendship and encouragement did pass between the 3. Having nuff said, Aluric begged leave of the mighty pair. Bidding them "Vale Domine, Vale Domina, Vive, Vale!" as he set out to remedy his appearance. It should be recorded here that Aluric did offer to give Gandolf that which he no longer had personal need of in case the master might want to pass them on to another. But Gandolf said; "I never touch the stuff lest it be the best made". Suggesting instead that Aluric store it within his own vault for his own squires. He would be taking them wouldn't he? Aluric had completed his exchanges at the vault and was preparing to depart the realms for a period when He came upon the mistress Sunglitz. Paying proper courtesies, he was surprised once more when as he tried to beg leave of the fair lady, instead he was bid "stand a bit more till I return". this said the lady Sunglitz left round a corner. Returning but a short spell of time later, Sunglitz did congratulate Aluric on attaining Crown Knight Status, and gift to him a bale of the finest fletching along with a magical wand. These should serve you well in your future endeavors, especially when attending training within the realms as a mage. As yet Aluric had not the required experience to finish his time as solely a paladin, and made still another trip to the vault. Again on his way back to the keep, he came upon the noble Elgiem, who noted immediately the improvement with a whistle of approval. Aluric offered the return of that which now resided within the newly opened vault. Which again was declined. The 2 walked on towards the courtyard within the castle. Aluric recounted the evenings events happily. Reaching the font at its center, Aluric looked about, but not another soul was to be seen. Noting the look of puzzlement on his face Elgiem provided the explanation. "As you are aware of some of the happenstance regarding Thiedo, I had not wished to cloud over your joy." "Yet tis time you heard the recent events that even now bring pain to many of the brethren herein." Elgiem sadly replayed the tale of woe. As the story unfolded, Aluric learned of Thiedo's subsequent banishment by Sir Bardolf. The latter delivery of the heart, by the supposed drow's Thiedo now followed. As well as the current bereavement of those who love the man but despise the deeds. They had kept walking as they talked, coming to the gathering room where Aluric earlier posted his missive. Looking inside He now noted the missing banner and likeness. Then the true realization came upon Aluric. Realizing all at once, that in his pridefull vanity he had disregarded his own brethren and their misery. Aluric, (thinking back) had failed to note the items while looking for others to celebrate with. That was why the place seemed deserted. Aluric had seen all the clues but failed once again to take note. Bidding Elgiem a much less enthusiastic goodnight, the 2 parted company once more. Elgiem presumedly departing for his quarters, and Aluric out to the courtyard once more. Crossing past the fountain once again Aluric headed for the Basilica at the other side. In the sacristy at the praydieu, Aluric sought divine guidance for the confession, and the penance he felt he needed to make. For this knight the fine line betwixt joyous fellowship and personal pride had been crossed. Aluric felt the acute need to purge his mind and soul in order to return to that state of grace. Enabling once again the abilities granted only to a paladin. The toll of the morning's bell would end the vigil. For now Aluric was the penitent awaiting his confessor, who's arrival would come with the dawn of the new day. Till then he would remain within his self imposed temple of gloom. A Day in the Life of a Deathknight (Submitted by Ldy Dspair) I returned to the Castle surprisingly weary after the war, I had thought that unlife would bring an end to fatigue but the tremendous number of spells I had thrown on our champions had taken their toll on me. I stopped dead in my tracks as I entered my chambers, someone had been here. I looked around at the shambles of my room and realized that all of the things that I had stored here were gone. Eyes blazing in rage I left my home and sought something to slake my anger upon, as well as to recoup what I had lost. Fortunately for me most of my valuables had been about my person. I traveled about the realms gathering various quest items hoping to slake my thirst for vengeance, but to no avail. Finally I ended up in the southern end of Neverwinter where the pathetic natives begged me to help them with their poisoned well. Sensing a challenge I entered the dungeons below the two troubled towns . . . As I entered the final battle to recover the staff of life a stranger entered the battle, a vagabond. "Who are you that dares interfere in my battle?" I snarled. With a merry laugh that grated on my nerves she answered, "Oh just a wandering gypsy. Why does a creature like yourself seek to help the people of Westbridge?" I smiled. "Help them? Who every said that I would help them? I believe I will take the so-called lifegiver and sacrifice it to Lord Myrkul." Her eyes widened in shock. She made an arcane gesture and lighting crackled around me destroying my remaining image, fortunately my globe still protected me from its fell effect. The red dragon that was our remaining opponent stood as a motionless witness to the battle to come. "So that's the way it's to be is it?" I said turning to face her. I made a gesture and a noxious mist rose from the ground driving her from the safety of the corner of the room. A second spell from me slowed her retreat but did not halt her as ice formed around me from her counterattack. I repeated the magic and caused her to fall clumsy to the ground . . . I cried out Myrkul's name and caused a poisonous gas to rise from the ground causing the Gypsy's face to turn an attractive shade of blue . . . then the dragon awoke and further weakened her. I realized that she was not protected from the lesser attacks and smote her with the holy fire of Myrkul sending her into the Dark Lord's embrace . . . "Terminated." I said with a smile . . . feeling a little better. I had just returned to Neverwinter when my Lord Demon came to me with the first of my tasks . . . Subj: Something to read Date: 96-01-30 18:24:19 EST From: NW Snowie To: NW Ember Sent on: America Online (using WAOL 2.5) Transcript of the Disney Heroine Round Table, 1992 Edition, held in King Stefan's Banquet Hall at Disney World on Dec. 1, 1992, Snow White moderating.)_ Snow: Well, this is all tremendously exciting. Every decade or so, the nice folks at Disney sponsor a get-together with all the lead actresses of recent animated features. This gives us a chance to chat, exchange tips on how to clean house ... Jasmine: Allah, give me strength. Snow: ... and, over all, just get to know each other as girls. Belle: Women. Snow: Since I was the first full-length Disney heroine, they generally ask me to moderate. And I'd like to welcome this year's guests - Princess Jasmine from _Aladdin_ ... Jasmine: Is this going to take long? Snow: Belle from _Beauty and the Beast_ - and congratulations again on that Best Picture nomination. Belle: Thank you. We were robbed. Losing to a cannibal -now, what does that say about society and its priorities? In the words of Sartre ... Snow: And, of course, Ariel from _The Little Mermaid_. Ariel: It's exciting to meet you, Snow. Snow: Thank you. Uhm, you're dripping on my clean floor. Ariel: Oh. Sorry. Snow: We _were_ also going to be joined by Olivia Flaversham, the plucky little heroine from _The Great Mouse Detective_. But we had a bit of a mishap, because _some_one on the panel couldn't control her rather large kitty cat. Jasmine: Look, I already _said_ I was sorry. I'm no happier about it than anybody else. If the damned invitation had _said_ there were going to be mice running around, I wouldn't have brought Rajah along in the first place. OK? Let's move on. Snow: I must say, before we start, that I admit my breath is a bit taken away by the changes in clothing styles for Disney heroines. With your little harem outfit, Jasmine, and you, Ariel, with your - shells - and both of you with all that skin hanging out: It seems a trifle - what's the word? Belle: Sluttish? Ariel: Oh, well, thanks a lot! Big talk from someone whose idea of a good time is sitting around in an apron talking to sheep. Belle: You talk to fish. Ariel: But they talk back. Snow: Actually, I was going to say "daring" rather than "sluttish." But this really brings us to our first point of discussion: Namely, what do you think our role in movies today should be? Jasmine: I'll tell you what it _shouldn't_ be. It shouldn't be sitting around waiting for someone to "take you away from it all." I mean, come on. Could you see me singing, "Some day my prince will come"? Ack ack ack. Snow: You don't have to stick your finger down your throat and gag, Jasmine. It happens to be a lovely song. Ariel: Jasmine's right. Life isn't something that happens to you. Life is what you make happen. You have to take control. That's what I did. Jasmine: Me, too. Belle: So did I. Jasmine: Oh, sure. Right. Belle: I did! Really! Ariel: Sure you did. First you walked around town, looking down your nose and talking about how provincial all these hard-working villagers are and how there has to be more to life than that. If Cruella De Vil had sung the exact same thing, people would have said it was the most arrogant song ever written. Belle: But ... Jasmine: And, while you said you want more out of life, you didn't _do_ anything to get it. Belle: Yes, I did! I gave up my liberty, sacrificing for my father! I promised I'd stay a prisoner in the Beast's castle, forever! Ariel: Uh huh. And how long was it before you went running out the front door saying, "Promise or no promise, I can't stay here another minute?" A week? A month? A year? Belle: Uhm ... well, actually ... about three, four hours, maybe. But there are such things as promises made under duress, and they're not always binding. Perhaps it's Machiavellian, but even so - Jasmine: Well _there's_ a woman of her word. Some heroine. Snow: Ladies, I think we're getting off the topic. Jasmine: Me, I defied my father. I had the guts to go against what he said and run off. Ariel: Your father. Heh. Jasmine: What's that supposed to mean? Ariel: The two of you with your fathers. You defied yours, she sacrificed for hers. And you've both got these roly-poly, cute, comedy-relief fathers. Me, I've got the King of the Sea for mine. He throws around energy bolts and can bench press a whale. I'm the only one with real guts here. Belle: More guts than brains, that's for sure. Cutting deals with the Sea Witch. _There_ was a smooth move. Obviously, if you'd ever read anything by Marlowe, you'd've realized the folly of that. Snow: Belle, who are all these people you're talking about? Belle: Authors. Playwrights. Philosophers. Crack open a book, why don't you? You, too, Miss Turkish Trunks. And you too, Fishy. Ariel: I read books. Human books. Belle: Oh, right. You can't remember tough words like "feet" and you don't know why fire burns. How'd they miss having you on _Jeopardy_, I wonder. Oh, and here's a news flash for you: It's a fork, OK? A _fork_. You eat food with a fork. You don't comb your hair with it. If you combed your hair with it, it would be called a _comb_, not a _fork_. All right, Einstein? Jasmine: Some of us have royal duties to attend to and don't have a lot of time for books. Belle: That is _so_ typical. You three are just typical elitist examples of the societal class structure. All of you, born to royalty. Bored children of privilege. Snow: But you're royalty, too! At the end of the movie, you married ... uh ... what _was_ his real name? Belle: I ... don't know. Besides, I was talking about being born to entitlement. You lived your lives in castles, children of kings and queens - or at least kings, since there never seem to be any queens in Disney films. So you endured a couple of days of hardship, dabbling in the sort of life that I lived every single day, before you settled down with your prince. It's disgusting. Particularly you, Ariel, who totally subverted everything she was in order to be part of her man's world. Ariel: Oh, yeah? You looked pretty comfortable strutting around in that big yellow gown at the end. I didn't see you fighting to remain a peasant. Belle: That's all the underprivileged masses are to you, aren't they? Peasants? The Proletariat. In the words of Karl Marx - Ariel: Oh, Lord, here she goes again. Snow: Actually, this presents us with a topic that might not cause such bickering: Namely, what do you look for in a prince? Ariel: Well, for me, it was love at first sight. I watched him dancing, and talking, and ... I just knew. Jasmine: "I just knew. I just knew." A guy flashes a smile and a royal title at you, and you get mushy. Love at first sight is a convenient excuse not to think. Snow: Some of us, Jasmine, are fortunate enough to meet our prince and be drawn to him immediately. Others of us turn princes into kitty treats for our tigers. Jasmine: Some of us, Snow, _prefer_ thinking. Ariel, your prince was heroic enough, but about as thick as a brick. Ariel: Why, you ... Jasmine: And you, Snow: You never so much as _spoke_ to the guy.How could you _possibly_ have known he was the man for you? What about him could _possibly_ have drawn you to him? Snow: If you want to know why I love him so, it's in his kiss. Jasmine: _That's_ where it is? Belle: You're really pathetic, Snow, you know that? Not that I can stand Ariel or Jasmine, but Eric defeated Ursula, and Ariel went off with him. Aladdin defeated Jafar, and Jasmine married Aladdin. But the dwarves ... Snow: Dwarfs. Belle: Whatever. ... risked their lives for you - they adored you - and then some jerk prince comes along, gives you three seconds of liplock, and you abandon the dwarves ... Snow: Dwarfs. Belle: _Whatever!_ ... and go riding off with him. What an ingrate. Snow: *_Sniff._* Ariel: Oh, great. Now you made her cry. Jasmine: She's a big girl. She can take it. Ariel: That's about the kind of empathy I'd expect from someone who walks around in her pajamas all day. Jasmine: Fish Face. Ariel: Baklava Breath. Belle: Ah, the upper class, displaying their typical - Ariel and Jasmine: _Shut up!_ _(A young blonde girl enters.)_ Eilonwy: Excuse me? Am I too late for the meeting? Snow: Who (_sniffle_) who are you? Eilonwy: I'm Eilonwy. I'm a princess. Belle: Oh, terrific. Another example of the - Jasmine: I'm warning you, Belle: Rajah's still hungry. Snow: I'm sorry, dear. You're who? Eilonwy: Princess Eilonwy. Snow: Well ... I don't know who sent you here, but this is for Disney heroines. Eilonwy: But I _am_ a Disney heroine. I was in _The Black Cauldron_. _(Blank stares from everyone.)_ Ariel: The what? Eilonwy: Based on "The Chronicles of Prydain" books ... Snow: Books? Belle, I hate to ask ... Belle: Oh, right, now they come groveling. Jasmine: Rajah! Time for din - Belle: OK, OK. It was a fantasy series by Lloyd Alexander. Eilonwy: Right! And I was in the movie! Jasmine: What movie? Eilonwy: Oh, come on, didn't _anyone_ see it? 1985? 80 minutes long? Supposed to usher in a new era of Disney animation? Ariel: Actually, _my_ film did that. Jasmine: Oh, aren't we full of ourselves. Eilonwy: Sword-and-sorcery epic? There was me and Taran the assistant pig-keeper, and Fflewddur Fflam ... Jasmine: You _must_ be joking. Snow: No, wait! I remember now. I got a ticket for an advance screening. But I was busy that night, so I sent Happy instead. Eilonwy: What did he think? Snow: He _hated_ it. I've never seen Happy complain that much - or at all. But he just kept talking about how awful it was. Grumpy finally had to slap him. Eilonwy: That's not fair! We were groundbreaking! Belle: Poor spoiled princess, just like all the others. Boo-hoo. Jasmine: That's it. _Rajah!_ Rajah: Rawwrrrrr!! Belle: Eeeeeekk!! _(Sebastian walks in.)_ Sebastian: Ariel, da king wants to know how long - _eeepp_! Rajah: Raarrrr! Belle: Let me out! _Let me out!_ Sebastian: Ohhh, mon! Ariel: Put him down! I mean it! Jasmine: Pajamas, huh? Snow: You know, these discussion groups used to be fun. Me and Cindy, we'd sit and chat for hours. Sure, Aurora would keep dozing off ... Belle: Shut up! Knock off that high-pitched little-girl voice! It's making me nuts! And get me the hell out of here! Snow: Well, I hope you'll all join us for our next discussion group - Sebastian: _Arrrieellll!_ Rajah: *_Chomp_* *_Chomp_* Ariel: Jasmine! Make him spit him out! Right now! Snow: It's going to be called, "Life's a Bitch, and So Am I." Participants will be Lady from _Lady and the Tramp_, Perdita from _101 Dalmatians_, and Georgette from _Oliver and Company_. I'm sure the fur will really fly. Thanks for coming. Hi ho, hi ho. Rajah: *_Urrrp._* _(Peter David, writer of stuff, thanks Paul Dini for his contribution to the foregoing silliness. Also, Paul pointed out the Disney in-joke in _Aladdin_ that almost no one spots: When the Sultan is seen playing with stacking toys, one of the toys on the left side is clearly a figure of the Beast. Sneaky, sneaky Disney.)_ Retrieving list of new mail... (15:24:01) Retrieving message 'Something to read'... (15:24:03) FlashSession is complete. (15:24:12) Even Overgods Have Bad Days; How Some Things Came to be in NeverWinter (Submitted by Ceribus) I love to be at one with the entire universe. Of all the forms that I can assume, this is the most relaxing. The Gods were back in their proper spots, a few new promising individuals were doing a commendable job of taking over the duties of Gods that had fallen during the Time of Troubles. The mortals seemed to be happily bickering again, the Gods were busy with their own personal agendas, and my superiors are pleased again. It was turning out to be the beginnings of a FABULOUS day. More than anyone else, I deserve this. With little more than a, thought this great and powerful being could have single - handedly wiped out every one of the Gods that the mortals of Faerun held dear. But this omnipotent being didn't think like that. He had created these Gods to take care of some of the more tedious aspects of divinity, such as listening to worshipers and doing what they asked. "What was that? It seemed as if someone was talking about me. Oh, well, must not have been important." As soon as he got finished thinking this, a faint rippling started to spread outward from Toril. The ripples seemed to search for something, and finally decided that searching for someone that didn't want to be found was an extreme exercise in futility. "Lord AO," These 2 simple words sent a rippling of harmony throughout the universe. Again the call came, "Lord AO." Ao looked up. Who could be the impertinent mortal calling my name? he wondered. Deciding that now was as good a time to find out as any, he coalesced into a more suitable form, only 3 galaxies big. After all, no reason to make the mortal feel perfectly insignificant yet. In a voice resounding with power (I mean think about it. Wouldn't you be kinda ticked if someone disturbed your rest?) Ao spoke, "WHAT IS IT THAT YOU WANT?" As he finished talking, the reverberations from his voice carried back and forth to the palace of the Gods where most of the Gods were gathered to argue as they were wont to do every hour or so. The noise got worse until the Gods decided to call it a day and go play some golf. And very weakly, so weak that Ao had to really strain to hear it, came a voice. "Ya don't have ta yell Ao, I'm jest right here." Ao recognized the voice as belonging to Lord Nasher in NeverWinter. Lord Nasher is nearly the only person, alive, that has heard Ao apologize to them. After softening his voice, and cutting his size down to merely one galaxy, Ao did, indeed apologize. (I'm not writing what he said because AO promised severe repercussions if I ever told anyone.) After that was finished, Ao wanted to know what was so important. Lord Nasher sounded most despondent, "Ao, I need a good many adventurers to come to NeverWinter to help rid the area of the evil that has begun to infest the lands." And so Ao thought. He thought that some Bugbear Jerky would go well with a Frenzy right about now. Of course he didn't say as much to Lord Nasher. After assuring the Lord of NeverWinter that he would see what he could do, Ao went to find a ranger to help him with his craving... Because Ao has had one too many Frenzy's in him and several pieces of fresh Bugbear Jerky patiently waiting for him, he has decided to narrate the rest of this account. * * * * * Now I have the floor. Foolish mortal, he thought that I would just sit by and let him make fun of my snack habits? Well, I'll show him. I'll cut off his supply of Bugbear Jerky! After reprimanding Ceribus on his attitude toward an Overgod, I floated down to NeverWinter, and I notice that things are, indeed, as bad as my friend Nasher said. Something did need to be done about this but what? Nasher had suggested adventurers. Seems fine by me, annoying things breed as bad as rabbits. I think I'll give the chosen 'adventurers' dreams of power and glory, and wait for the vermin, um adventurers, to come charging in. Having decided that, I sat back to watch the outcome. It got relatively hard for me to see because of all the fools, er adventurers, running around all over the place, so I floated down and changed into a tree to watch them. As I watched, though, I saw a problem. They were dying faster than new members could come in. And when they died there was no one to take their place, being mortals they didn't get back up. I started to think about this. I reached for another piece of jerky. Just as I was about to take a bite, some annoying little bird decided that I was a real tree. When I changed to human form, I dropped the rest of my jerky. The bird cackled with glee and flew off with it. Honestly, sometimes I don't understand how Sylvanus can put up with those pesky things. He always manages to mess with me in some way when I'm in the woods. Especially when I'm camping. I readied a magic missile. That would show that little nuisance wouldn't it? An infinite level Magic Missile straight up the beak? As I released it a hand slapped mine own and made me miss horribly. (Little does he know, but Ao accidentally hit a minotaur leader! -Ceribus) I looked around, and saw before me two druids. And they reprimanded ME for using magic to harm animals! I had half a mind to change one of them into an elephant and the other into a mouse to see what would happen. But I didn't, I just merely nodded and they left. I really need to have a little talk with Sylvanus. I sighed and looked around. And that's when I heard it. Something snorting about a dead leader of some sort. It sounded like it was coming from...there! As I started forward, the brush parted revealing close to a hundred minotaurs all charging! After noticing that they were lowering their heads, in unison, to headbutt me, I stared and gaped. Their powerful hooves were tearing into the landscape, and I realized that I had only a split second to yell out a curse, so I did. "GOD'S SPIT!!!" The echoes from his yell caused a passing band of orcs to run for cover, possibly fearing that the Gods might listen to him. And every one of those extremely angry minotaurs hit poor Ao. The first group knocked him down, but the others all ran over him. Literally. Ao stood up, fuming. Glaring dangerously the way the minotaurs had gone, he began the most destructive spell that he knew. One so powerful that not even Mystra, Goddess of Magic knew about it. Elminster knows it, but he doesn't count. As Ao finished the broad sweeping motion required by the spell, the air around him was shimmering and coiling menacingly, just waiting to be unleashed. Just as he released the spell towards the minotaurs, a golf ball hit him in the head. It didn't stop the spell, which went haywire and lept into the sky, heading south for the winter. Ao's shoulders dropped for just barely a second, his horoscope had 'said' this was not going to be a good millennium. He shook out of his reverie when he heard the words, "Has anyone seen my golf ball?" With a newer sense of purpose Ao quietly started another spell. When he saw who the offending person was, though, he lost the spell in anger. "You!", he spat. Of all the people who could have shown up, Ao thought, it just had to be Sylvanus. Worshipped by druids, Sylvanus rarely took human form, in fact, he normally didn't appear in any form. As Ao was just getting ready to kick the Holy stuff out of Sylvanus, a fire ball erupted through the brush. It was cast by a mage who was busy killing the very confused orcs that Ao had scared. The mage yelled "Duck!" "Where?" Ao wondered. He turned around to look. A pity the Fireball had to hit Ao in the small of the back... Sylvanus found his ball and left, and nothing came near Ao. I mean lets face it, if you were to come across a really ticked Overgod who was throwing a temper tantrum and destroying large sections of the countryside, wouldn't you calmly run away too? A few people actually got close enough to hear what Ao was saying. It was invariably something about Bugbear Jerky, idiot Gods, irresponsible mages, and a few confused individuals even heard something about how he hated golf. * * * * * * Meanwhile, at the Ivy Mansion, Harkle was trying to make a grass Golem. Several members of his family were watching on in amused fascination. "You must have only grass, nothing else. And basically anything but crab grass is good." Harkle had worked a long time on this, and his meticulous notes on which type of grass did what took up several large volumes. Every time that Harkle even 'thought' about what effect the crab grass had...well, lets just say that Harkle still hasn't completely recovered from that incident. A great whirring and hissing suddenly filled the air. And there, coming from the North, was Ao's miscast spell. Just as the little grass golem started to move, and the last part of Harkle's spell to imbue the creature with magic was being cast, Ao's magic hit home. * * * * * Without a conscious mind to control it, it had grown bored with not finding anything to consume and so eventually targeted the mini-golem. It had had a particularly bad time going south. In fact, it had just about decided that he was a walrus. That's all well and good, the spell thought, but now I need a name. Henry. It thought, I am a Walrus named Henry. Having discovering that, he had to decide what it was, exactly, that a walrus does. After deciding that walruses live underground he proceeded to try and find the ground. He got lost three times, attacked by evil wizards twice, ambushed by 2 Beholders, and interrogated by a Bronze dragon. He was about to consider renaming himself George when he saw the Golem. Something deep within his make-up said that this was what he was made for. Laughing delightedly, Henry circled the Golem and asked it if it wanted to play. * * * * * The Harpell clan all felt the Magnificent power from the spell. They watched with studiously detached interest as the spell took the golem apart, split every blade of grass into a hundred different pieces, tied them all together into a knot, and then reformed the now very confused grass golem. (Though it now resembled a poodle) After blinking at the new golem and congratulating Harkle over his success, each member of the family cast a series of spells to take them to where this spell originated. * * * * * As the family disappeared, one by one, the little grass golem looked around in confusion. In doing so, he spotted the river that ran uphill. With a delighted laugh he went to the water, found a spot he liked, and started to grow. * * * * * With a contented sigh Henry left the Golem and headed off to find someone else to play with. (If you happen to be traveling near Longsaddle one day, and a shimmering mass of coiling energy asks you if you want to play, try to dispel it. If you don't, then you will 1)End up with an obscene amount of unruly kids who are pretty difficult to kill and have this weird kinship with electricity. And 2)You will find yourself getting relieved upon by the family dog (that isn't really a dog but with a mis-cast spell who cares? The Harpells have taken a liking to the dog version of Biderboo better than they ever liked the human. So he's stayed a dog.).) * * * * * As the last spell wore off, the Harpells looked at the man that seemed to be throwing a temper tantrum. Is this the great Ao? Everyone here had thought that the spell was cast by none other than Ao himself. But in looking at the figure in front of them, they weren't so certain. Some members cast various spells to find out how much power this figure had. Finally convinced that this was indeed the Hidden One, they waited in silent patience. If an Overgod wanted to cry then who were they to say he couldn't? When he was finished, they decided, they would ask as many questions as he would answer. Allfather Ao must have all sorts of knowledge! The Harpells were an inquisitive bunch, and they didn't like for a potentially informative meeting to be missed. * * * * * * * Ao eventually pulled himself together. He reminded himself that he was extremely powerful, that everyone in there right mind feared him, that he could get a date with whomever he wanted at the snap of his fingers, and that if one of the other Gods should see him like this, then he, Overgod Ao, would be made to look like a fool. (Not that hard actually:) -Ceribus) After snapping a severe glare over the narrator, Ao slowly stood up and started to pull himself together. "Er, excuse me?" Ao froze. He knew that voice. Ao turned, slowly, hoping all the while that Harkle Harpell wasn't REALLY here. "Um, hello. My name is Harkle. Harpell. Kinda rhymes doesn't it? " Ao just glared. "Yes, um, well. You ARE Allfather Ao aren't you?" Seeing no answer forthcoming from Ao, Harkle pressed on, "Yes, well me and my family here were wanting to ask you a few questions. And, um, I was wanting to know if, after our questions, you could help me perfect the grass golem that your spell hit? I was also wondering if we might play a little game of golf with a few minotaur pals of mine?" As soon as Harkle got finished talking, his family, who had surrounded Ao, started asking Ao many, many questions. All the while Ao was thinking, "What did I ever do to deserve this?" * * * * * * * Ao is recovering nicely now. He's stop thinking that he's a tulip, and now contents himself with spinning the top on his little propeller beanie while eating his seemingly endless supply of Bugbear Jerky and drinking WAY too much Frenzy. (One weird quirk from his temper tantrum, is that he put so much magic into the regions around NeverWinter that a certain psychic ability could be utilized by people. This was, of course, esp. Telepathy) Before he went mildly insane, Ao solve these problems that he saw while near NeverWinter: 1) All explorers (he couldn't bring himself to say adventurers without derision.) that enter NeverWinter to help it, shall have a contingency spell cast on them. The purpose of this spell is so that you never truly die for good. You merely go to the door closest to NeverWinter that was in the area you died. 2) It was also decided that only players of level 12 or lower could help out. This was decided, mainly, because of that stray fireball. He was this close to abolishing ALL mages! Goes to show what too much Frenzy'll do to ya'. 3) Because Lord Ao found the Harpells to be annoying, he decided that Lord Nasher shall give that area as little help as possible. It took a great deal of negotiating to keep Longsaddle on the map, but Lord Nasher insisted on it staying, so Ao agreed. Regrettably, Harkle's grass golem grew up, and its offspring became what is known as shambling mounds. The grass Golem was hit by the magic, and its 'kids' retain certain magical properties. It, in the meantime, has become a relatively peaceful Guardian Shrub that Biderboo Harpell seems to have taken a liking to. (Biderboo used to be the family dog, I wonder what would happen when the Golem got unexpectedly 'watered' by him?) 4) Because of his growing hatred of Sylvanus, or more particularly the druids under is care, no druid class players is allowed anywhere near NeverWinter if they intend to help Lord Nasher. Seeing as how druids have some spells that Ao likes he decided to keep druidic spells in the area. He was thinking over what to do with the spells when a messenger arrived with some Bugbear Jerky and Frenzy. Ao knew that these refreshments, or variations thereof, were made by Rangers, so he gave the Rangers Druidic spells, and some mage spells just to be a pain. (I actually think that the Lady of the Forest Mielikki talked him into it. Maybe Eldath helped her.). 5) And the final law, was that NO ONE was to be caught playing golf near NeverWinter. Especially with God's that can carry on intelligent conversations with a tree, and whose favorite color is green. Ceribus the Wonder Monkey, 3 Headed Suicidal Protector of Idiots. The Suicidal 3-Headed Protector of Idiots. (Submitted by Ceribus) I was resting at the Rankled Boar Inn one afternoon, it had been a particularly troublesome day already in my fruitless attempt to find the elusive mage. I am convinced that he can be fought in the well somewhere, but so far I have proven unable to find him. I took another drink from the tankard in front of me. Almost time to go back in. "Hail Cer, where you headed?" I looked over to the speaker. I saw that Blitwich was healing some wounds himself. "Going to run the well." I replied. A chorus of groans met my announcement. "Ceribus, why don't you just give it up?" It was no secret among those that knew me that I was obsessed with the well in Floodblest. "Alright then, where do you suggest I go?" I waited for a few minutes. I had gotten used to certain people asking me to act as a "protector" because my screen name was commonly mistaken for cerberus. When I was a newbie I was dubbed the 3-Headed Protector. That later changed to add NeverWinter, and then Newbies as well. The more experienced players didn't pay much attention to the title and left me alone for the most part. Except for the ones that occasionally thought that I was in the Protectorate Guild. I'm not, so they just shake their head and walk away. "I was thinking about exploring the area around Tri-Boar and I was wondering if you could help me out a bit." I looked at him. I looked a little closer, and saw that he was half-elven. I couldn't readily discern his alignment, but I did notice that he carried a spellbook and appeared to have only a blunt-type weapon. I also noticed that he was nowhere near experienced enough to get as far as Tri-Boar. I thought about my prowess, a level 11 elf with not much in the way of hit points. I knew that it would be a difficult fight at best. I made my decision. "Sure!" I grinned, "I'll help you! After all, I haven't yet personally explored Tri-Boar." I started laughing inside, this sounded like fun! Never before had I run into certain danger with a smile on my lips. I thought a little bit more, then spoke again, "Let me memorize a new set of spells and then I'll be ready." Since my trips down the well had begun I had discovered that certain spells worked better than others, but I would probably need different ones further south. I rested and I then hooked to him. I stopped leading parties when I kept leading the party into areas that I couldn't get through. That usually killed off the members of the group, so I don't do that anymore. We took off as fast as was possible, and naturally had a few minor skirmishes. We stopped in Vilnask to rest, and then we were off again. Close to Crossergate we got attacked almost repeatedly. The effect of this was that we were both running low on spells. We didn't rest because neither of us wanted to take that risk. We were about to enter Crossergate when another fight took us. Monsters rushed in, and I knew that we didn't have a chance to win. When I noticed that the way behind us was clear, and that there was an area to bottle-neck them, I made a decision that seemed to surprise my friend. "You have some un-readied magical items right?" When he replied that he did, I decided to die so that he could get away. "Run back behind us. The way is clear. I'll hold them off for as long as I can." He looked at me as if I were crazy. Which I was. After explaining that I didn't carry any un-readied items and had nothing to lose, he reluctantly agreed to run. I informed him that there should be an inn close to the entrance of Crossergate that he can rest in. As he started his run, I backed up to where I could safely cast a fireball. As I prepared the spell, I heard his voice float back to me on the wind, " Thank you Cer, I owe you one." I cast a stinking cloud back the way he had gone, and replied, "Then you can pay me back by living through this." I focused my attention back to the battle ahead of me and thought on how best to use the spells available to me. I searched my memory, and found that I only had 3 or 4 spells left. What happened to them all? I started my last area-effect spell. A fireball. The monsters must have realized that the rhythmic sounds were of spell-casting, because one came up and hit me. He got zapped from my fireshield and went down, but his job was done. I had lost my concentration. I fought, but because of my low hp I went down in the end as well.I heard them snorting and grunting, and just as I felt the death blow come to me, I was taken to the closest gate back to NeverWinter that this particular area had. This contingency is something that every explorer gets when they enter NeverWinter, to get snatched from certain death and taken a little closer to NeverWinter. As I groggily came to what I decided to tentatively call conciousness,I looked around. When I saw no monsters I slowly stood up. As I did, a voice came into my head. I recognized it as belonging to Blitwich. He said that he had found some members of his guild, and that they were going to go on ahead. I nodded wearily, and stepped through the gate to take me closer to home. As soon as I cleared the doorway, I heard a cry for help.Thinking that this was turning out to be a VERY bad day, I looked around and saw where the fight was at. I didn't think to get more spells because I was close to a door, and didn't want to risk an encounter. Upon entering the fight I saw that he was beset by wild boars. I saw no rats, but I did notice that he was in as bad a shape as I was. The way behind him and around the corner was clear, and it appeared as though he was trying to make it through there. I knew that if he turned now, at least two boars would attack. I told him to be ready to run. I reached into the bottom of my pack and withdrew a slender wand that seemed to crackle with power. I hurriedly released its magic, and a magnificent bolt of lightning lept out of the wand, and ripped across the air to electrocute the 2 boars directly in front of him. They fell, then stood up and grinned. The bolt hit a wall, and hit them again. This time they dropped to stay. Their prey, who was looking a little red from the closeness of my lightning, nodded in my direction and ran off. I cast a stinking cloud where he had been (I had found that monsters won't cross clouds), and readied another lightning bolt. But I sensed a change in my wand. Something was definitely wrong with it. Looking up from the smoking wand, I saw that, because of where I put the cloud, the boars couldn't get to me. The other guy had already escaped, so I tried to use the wand again. A weak, ragged sputtering of arcing blue power took a half-hearted leap from the wand, and just fell to the ground about 3 feet to the right, completely killing an ant mound. I looked down at the wand. It was rapidly fading to dust. I remembered when I got this wand from a friend to fight golems. Since then it had been put to use against many fire elementals. But now my faithful wand was gone. I stared in dismay as the wind blew the dust to the far corners of the realm...and taking with it my stinking cloud. Suddenly I realized that distraction was a bad thing. I frantically looked up and made a frantic grab for a scroll. Without looking to see what it was, I cast it, hoping for the best. The boars, who had been steadily advancing, started to grunt and hesitate. They knew what the sounds of spellcasting were. A few even carried the scars from a weak shocking grasp, or magic missile, spell. I finished the spell with a flourish. I started to feel a tingling all over my body. I looked down, and saw the pale-yellow glow from my shield spell wink out. Then followed the blurriness that marked a mirror image spell, and the remnants of my fire shield. I gulped. Why couldn't my globe of invulnerability have still been active? The boars sensed that I was suddenly very unprotected. After sparing a breath to curse the miscast dispel magic, I frantically reached for protective items, but stopped and looked up. Its an interesting thing to see your own death methodically stalking in. Its even more interesting to see a boars' expression change from wariness, to supreme confidence. With a chuckle they rushed at me, and as they lept to feast on my bones I closed my eyes. The last thing that I felt was the hard pressure of tusks boring into me. Smelling their hot fur, and fetid breath as they started to dine . . . I awoke in an area I was familiar with. I ran around a few corners, and came across the Rankled Boar Inn. I booked a room and ordered a drink. It had already been a particularly troublesome day, and I desperately needed rest. I took a drink from the tankard in front of me. Nearly healed, almost time to go back into the well... Ever since that day, and subsequent others similar to it, I have been know to many as the Suicidal 3-Headed Protector. It has nothing to do with what guild I am in, or wish to be in. What it does have to do with, is my beliefs. I will do everything in my power to help someone, even if that means giving my life so that they might live. And one day, if you are beset by enemies, and you see a player enter that tells you to run. That they will cover your retreat, or help you win, thank them. And if you happen to adventure with the Suicidal Protector, then you can rest easy knowing that you should be in good hands. This is how I got my name...if you need help, I will try my best to aid you. Ceribus, 3 Headed Suicidal Protector of Idiots, Newbies, and NeverWinter Citizens of Neverwinter, (Submitted by BANERD X) I come with dire news and warnings of things that may be co come. An adventuring companion of mine that keeps me well informed of the realms has told me such news of one called Banerd Rex. After hearing that name I thought it only proper that I forwarn you of the events that may befall your city. I have heard of a being or force known only as the Rex which has existed throughout all time. I perused old texts upon hearing mention of this one called Banerd Rex that I might properly forewarn you. The book known as Briel's Book of Shadows tells much in detail about the Rex specifically of the legends behind the Rex and the means by which he is defeated. The tome states that the force known as the Rex is what is known or referred to as a quasi-deity. It is a supernatural force that has such powers that just barely fall short of thegods themselves. It is written that the Rex has truly existed since the dawn of time itself and is a force that grows with the spread of evil. I am so told that theforces of dark- ness in your city have become great and strike out even at the time of this writing now. The book also states that the Rex may only gain entrance to the prime material plane, Abur-Toril being one such place; through use of an avatar. In standard terms an avatar is the embodiement of a deity on the prime material plane. The avatar for the Rex works is different and uniqe unto its own. It choses one who is of pure heart and in thought and deed and lowly begins to corrupt them. Once the victim has been corrupted the Rex then gains entrance into the body of that individual and posesses them, completing the corruption process. The Rex it is said is a non-sentient entity that merely corrupts and posesses its victim. It is states within the tome that those who were taken over in the past re- tained all knowledge and memories, save they fell pray to the tain of the Rex. It also states that varying powers and or abilities are apparent with its posessesion. Usual signs of one becoming corrupted begins with the victim in question becoming more prone to acts of violence as well as further being tempermental. It is also said from the writings found within the Book of Shadows that the chosen victim as well as those around him may often be plagued by savage nightmares that bend the mind and seeminly warp ones soul. Briel's book of shadows speaks of two who were succesfully posessesd by the Rex within the passing of time. The first was Fflar, the captain of the guard for Myth Drannor and weilder of the sword Demonbane. It is said that Fflar survived that great battle in which the city was sacked and razed to the ground. Further on it states how he was slain by kindred elves while making way to evermeet after falling prey to the Rex. During this time he had become known as Fflar Rex. Fflar Rex had been slain and it is said also, that he arose from the grave and continued on in his unholy wrath as he took countless lives with his roaving vengeance. It also states how Fflar Rex was later destroyed entirely by a band of powerful adventures known as the Company of the Lost. Thus ending the first reign of the Rex. The second incident to the coming of the Rex deals with a merchant prince from Calimshan by the name of Trazalene. Trazalene too became taken by the Rex and thus became Trazelene Rex. Trazelene Rex became the scourge of the lands and mounted an attack on a small vassel by the name of Hafiate that ended with a thousand screams, from within the cold chill of night. The Pasha of the city of calimport became worried that Trazalene Rex would pose a threat to the city and wreak his unholy chaos within its walls, ordered the court mage by the name of Shazar to devise a means capable of defeating this terror. After weeks of research it is said that Shazar created an amulet which has become known as Shazar's Banestone. It is written that using this amulet Shazar managed to trap the Rex within its confines and free Trazalene from its grasp. It is later said that after being confined within the Pasha's stronghold, the amulet known as Shazars Banestone reappears again in waterdeep in the hands of the marchant Galavan. This merchant was reportedly last seen in somwhere in the Baldurs gate area and was rumored to have headed northward, possibly to Neverwinter or even farther north into the lands of Bloodstone. Later on Briel speaks that it is beleived the Rex may be destroyed by destroying Shazars Banestone. He also speculates that such may only be attainable by having the amulet crushed beneath the heel of a god, buried under one-hundred red dragon skulls, or thrown deep into the heart of the abyss itself. The last item mentioned in Briel's Book is the third coming of the Rex. It warns that a holy warrior shall fall from grace and become corrupted by the Rex. This warrior will become a scourge to the very life that dwells and destroy the very fabric of the lands. It is said that upon the thirty-first day of Marpenoth of this year that the Rex will have manifested again and bring the powers of darkness to Abur-Toril and wage an unholy war that will end with a torent of blood and of tortured souls for all time. Having heard of this Banerd Rex I have done further research and discovered the legend of a foul gate once created by the Red Wizards of Thay which they used to summon forth a horde of Demons and made an attempt to fell the city of Neverwinter. The Red Wizards of Thay met Their demise at the hands of the Neverwinter Nine. In the ensuing battle it is said that one Lord Nasher of the nine, seals the black gate by slaying the foul Zulkir known as Darkon Dreamslayer of Thay. It is said that the gate can be opened once a year upon what is known as Dragar Deurern' Avail, which translates from the language of death to the common tongue as the Feast Day of Orcus. The language of death as a side note is that which is spoken by nefarious worshipers of Orcus known only as death masters. It is said in the whispers of passing time that these death masters are the most powerful of necromancers in all Faerun. Also let it be known that the Feast day of Orcus is an unholy day for death masters where the powers of Orcus themselves graze the prime material plane. After some careful research I deduce that the Feast Day of Orcus translates to the 31st of the month of Marpenoth. A warning to you, if Shazars Banestone may be found I urge you to seek it out. If this Banerd Rex is or was truly a hero then you must find the Banestone and free him from the Rex that he not be consumed by inner darkness. If the Rex so walks there shall most assuredly be a great weeping and gnashing of teeth. I shall keep you all in my prayers that Deneir be with you in this dark time that seems to be upon ye. Godspeed, Dorvinion Arch Sage of Baldurs Gate Results of round one of The Great War: WMG - GOC GOC TP - TOL TP COR - MASKS MASKS OGS - ITB ITB SOL - PON SOL GC - SA SA KEF - UDL KEF BOP - KAAOS KAAOS FF - GKOB GKOB KORT - MECH KORT So, Going into round 2 heres what we have...... Good SOL,KEF,KORT,TP Evil ITB,Kaaos,Masks,GOC Neuts SA,GKOB Over 200 players have participated in the first round, well done to all who fought! Skorp <><><><><> <><><><><> Gimme a Scoop! Enter the weekly News of the Realm contest by submitting text for publishing. 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