==========oOo========== NEVERWINTER NEWS Issue # 109 Week Ending 11-26-95 ==========oOo========== *-*-*-*-*-*-*-*-*-*-* FRONT PAGE *-*-*-*-*-*-*-*-*-*-* Congratulations to V Necrim for winning last week's News of the Realm contest with "Damnation". V Necrim has earned the choice of 4 Pearls or Access to the GOH (Guild of Heroes) WTG! <><><><><> <><><><><> Breaux Blasted! Magic Missile Booth Fifteen players lined up this afternoon to test their prowess in casting magical missiles. Participating in the event were: KF Clam, Milopi, Runiel, FF Rhonda, Augststorm, Mistmorn4, Beowulf102, Tolsten3495, Magusspell, Ldy Crystl, Bonmae, and several others who didn't stick around for the finish! Mistmorn4 was tops, blasting me with an incredible 69 points of damage from her three missiles . Mistmorn4 wins 4 pearls and 1 free hour of online time!! Thanks to all who participated!! NW Breaux <><><><><> <><><><><> This weeks winner of goh access from the Great Hall Tavern is.... Tessirea! :D ~Cyane <><><><><> <><><><><> Location Hunt! The player that was able to find the hippogriff's lair for me tonight, was Sagx. Sagx wins 4 Pearls and an hour of time online. -Triel <><><><><> <><><><><> Mini-Event I called together 15...errrr, actually 16 hearty souls to try to save my cause serious wounds this day and there were some very good saves, indeed. The winner, with a total low of 14 is Mech Aztec. Aztec is the winner of 5 Pearls. Here is the way it went, great going all and congrats to the winner... Mech Aztec 14 Hamandand 15 Quenhafyr 16 HockisBack 16 B1ood Vamp 17 KF Clover 18 SOL Shugar 18 Gramalfein 18 S0ulDem0n 19 Raloch 0 20 KA Manthra 22 Rhyd0c 23 DTH Hunter 24 Traxel 24 MomsWish4 24 Daveginamo 28 Thanks for the fun and barbs, gang! ;D -Triel <><><><><> <><><><><> *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* NEVERWINTER CALENDAR *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Be on the look out for those Mini Booths that seem to pop up out of nowhere! Can you be at the right place at the right time when the NW calls for a location? Keep your eyes and ears open for these events! Watch for the banners! New Player Tours: November 26th Sunday 8:00 PM EST - Join NW Garion for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet! ;D November 29th Wednesday 8:00 PM EST - Join NWA Omar for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet! ;D December 2nd Saturday 4:00 PM EST - Join NW Strahd for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet! ;D December 3rd Sunday 8:00 PM EST - Join NW Thorn for a tour of the Realm. Those interested should keep an eye out for the banner telling where to meet! ;D <><><><><> <><><><><> Yuletide is fast approaching! As always, our own beloved NW Santa will be making stops in NeverWinter all throughout the month of December. The jolly old elf will have goodies in store for those smart and quick enough to find him, as he visits various locations in the realms. Each time Santa enters the realms, he will give a clue to his current location. The first three players who find Santa first will get gifts from him. Additionally in each visit, santa will randomly pick out a lucky adventurer who will also receive a gift. So, keep your eyes peeled, and those ears attuned to the sound of reindeer, and you may just find yourself going home with a shiny new item thanks to the man in red. NW Events <><><><><> <><><><><> Lord Nasher's Top Ten Peeves! (Submitted by: Wgbt) Thank you for watching the late show with Wagebolt!!!!! ::Horns blow, trumpets sound, Wagebolt once again bursts into LordNasher's Hall, waving a blue index card up high!:: "Howdidoo! Welcome everyone, as I, Wagebolt, OrderMaster of history & Lore of the WinterGuard brings you, from the home office somewhere in Port Llast, Tonights Top Ten List!!!!" For today's top ten list we have! (Here we go, once again) Top Ten Lord Nasher Pet Peeves: 10:His moustache tickles his nose nowadays 9:That damn rumor going around that he wears a toupee 8:That annoying,"I'm a troll,"Game the kids in the street keep playing 7:Animal rights people complaining about how harpies have become an endangered species 6:Potato farmers have givin their new recipie the title,"Nashed,"potatoes 5:When ever a ITB comes near the palace, he has to have the whole place fumigated 4:His wallet keeps on ending up in FF Tempest's possesion 3:He's afraid he may be gaining a few extra pounds 2:NW Snowie's continueous giggling. "And now! The number 1 Lord Nashed Pet Peeve!" 1:HIS HEARING IS NOT FADING! It's that dang old fassioned helmet! It covers his ears! ::Wagebolt throws a pencil into the camara and throws the card over his shoulder Servants of Mystery (Submitted by: Iadris) Hail Mystra! Her humble servants we To Luskan, to Southwall, to farthest woods we ride To spread her words of fairness and might Cloaked in blue, we hold aloft our shields A flame encircled by stars, Her sign revealed Hail Mystra! Her devoted casters we To Dracs, to Holders, to magical beasts we go To serve as mage, cleric, or druid of renown Orbs of fire and lightening we deftly do throw Our spells charm or turn or burn till they glow Hail Mystra! Her noble champions we To sewers, to dungeons, to darkest realm we tread To unsheathe our blades against evil and dread Back-to-back we stand in perilous fights Against foes befouled by villainy and spite Hail Mystra! Her gentle helpers we To the needy, the weak, willingly we tend To aid the helpless, injured we shall mend Coins or comfort, none shall be left bereft Alms we shall bestow, for they are better spent Hail Mystra! Her constant comrades we To battle, to quests, to feasts we shall stride To join our powers in casting and melee In taverns we gather to share bounty and wealth Be it ale, tales, helms, or spells of stealth Hail Mystra! Her sons and daughters we To the Tower of Mystery, our fortress, we climb To give our oath, to Goddess this we pledge The needy shall not be forsaken, or weak lead astray Our fellow Servants, we shall never betray Evil we shall smite till they sorely repent Magic we shall spread, true to Mystra's intent! A Bit of Elven History (Submitted by: T GrayWolf) I was born to the gold elves Riangil and Elemmire deep in the forests of Cormanthor. My life began at the time that elven life in the Realms was changing dramatically. The leaders of the Elven Court had long been discussing the problem of humanity. Ever since the humans had migrated into the North from those southern lands of their origins, the elven lords had watched them closely. It became clear through the centuries that the high birth rate of these beings caused their numbers to grow greatly despite the short lifespans of their race. And these creatures were a bit of a mystery and nuisance to the elves. Many humans were friendly and easy to deal with, desiring only to live in peace. Others were greedy, looking on the elven lands and arts in jealousy. These later humans repeatedly invaded our homes, bringing us close to open warfare with their race. After much observation and discussion, the elven lords realized that in order to avoid such an open conflict they had no choice but to retreat from the lands that humans were claiming. They had realized that humans were too short sighted to understand the problems that they were causing. While many elves remembered the times before the humans had invaded the elven forests, no human remained in distant memory from that time. No elf can readily abandon the land of his birth, but a mistake had been made in dealing with this new race. The elves had extended the hand of friendship to the men they had found wandering in the woods of Cormanthor. Many of these men truly desired friendship with the elven inhabitants. But, as their numbers grew and the lands they lived in became crowded, greedy humans cast aside treaties that had been made in the time of their great grandfathers. Why should they be expected to obey the silly agreements? Again and again, humans pushed the elves to the edge of conflict. Finally, realizing that nothing short of full scale warfare would keep the humans at bay, the elven lords decided that they needed an alternative. Evermeet, that large chain of islands in the western sea, provided a perfect solution. There were already a few elves on the islands and many of the elves had visited there. All had agreed that no more beautiful place existed on Faerun. The elves agreed from the beginning that no members of any other race should ever be allowed to settle in Evermeet. No matter how friendly, no matter how good their intentions, no other races would be allowed to stay in the islands. This would ensure a home for the elven race where the ideals of the elven way could be upholded free from influence by the lesser races. The islands themselves were large, as large as the old kingdom of Cormanthor, and covered in forests and rolling hills. With their minds finally made up, the elven lords departed from the mainland. Elves were carried to the coasts on the backs of giant eagles where they secretly boarded ships bound for Evermeet. This departure seemed sudden to the other races living in the area, and it is not likely that any non-elf could ever truly understand the reasons behind it. The defenses of Evermeet have been built up to the point that no power on the face of the world could break in. Mages cannot scry into the islands or teleport within the borders. Windriders on giant eagles patrol the skies to keep away any unwanted aerial visitors. Elven ships remain at the ready to repel any invaders. The whole island chain is surrounded by dangerous reefs that keep any unwanted visitors at arm's length. Deep within the waters around the islands live the sea elves. They keep scouts on the lookout for any approach from under the sea. Elven masons have sealed all the caverns on the island to prevent access from the Underdark, and those areas are watched constantly. Even with these defenses, curious and greedy humans have tried to land in Evermeet. They whisper of great elven hoards of treasure collected over the centuries and care not for the rumors of strong defenses. More than once, the elven fleet has set upon and destroyed human ships that strayed too close to Evermeet. However, elves have not abandoned the mainland. Many elves remained behind. Some did not wish to leave the lands of their birth, others had missions to perform before departing. The elven presence is still strongly felt. Evermeet is just a secure homeland, a place where weary elves might retire to and enjoy the company of their cousins. I am one who has remained behind. I wish that I could retreat across the sea to be with my kin. I have journeyed to Evermeet before. For those elves who have not, I do not recommend it unless you intend to stay. Coming back to Faerun tore at my heart. I long for the rolling green hills and the light laughter of my kin. But, like many others of my cousins, I have a duty to perform here in Faerun. I have to try and keep the other races from destroying themselves. Humans would blindly drive all life from Faerun if they were allowed to, even destroying themselves in the end. I, as all elves, love life too much to sit back and do nothing. So I joined with the Grey Company, other elves who had remained behind to try and save the lands from the destructive tendencies of other short sighted beings. I believe, as do many elves, that there is a balance that can be obtained. That all life deserves its place in the world. I do not believe in the genocidal tendencies of some who think that we would all be better off without goblins, giants, dragons, and humans. I can see the destructive tendencies in those races, but also see that they are, in their own way, all beneficial. So I remain here, fighting to maintain a balance in the world, longing to give up the struggle and return to my true home of Evermeet. Thranduil Graywolf Ohtar-Istar-Wethril-Ethir Megilindar en Tel'Mithrim Look To Your Heart (Submitted by: HG Sharna) Sharna wheeled and brought her mace to fall squarely upon the horned skull of the hideous green hag, splattering blood and bits of flesh and bone upon her robes and the walls of the dimly lit chamber. "Damn!" she cursed aloud, "This is not going well." The fallen hag was quickly replaced by another, then another, and she found herself backed into a corner and surrounded by the foul smelling creatures. Her spells had all but been exhausted on the dracolichs when she first entered the battle, and but for a single lightning bolt, had only her weaponry skills left to get her out of the fray. "This is definitely not going well," she sighed as behind the hags she observed the remaining dracolich lumber forward. Raising high on its haunches, the drac stretched it skeletal frame forward breathing fire on the combatants. Several of the hags exploded into flame and crumbled at Sharna's feet, the resist fire spell she cast protecting her from the full force of the flames. Another hag fell to her mace as the drac moved closer, its hollow eye sockets burning with a flaxen luminescence that seemed to pierce straight into her soul. Sharna lifted her slender blood-covered arms toward the great beast as bolts of lightning radiated from her fingers. The great beast roared in pain and momentarily stopped its advance as the charge ripped though its body, but it did not fall. The monster then set its paralyzing gaze upon her that she reflected once... twice... before belching another upheaval of flame and death from its maw, knocking Shar off her feet. Pain wracked her body as she attempted to regain her footing, but the drac was upon her and poised to deliver he final killing blow before she could counter the attack. "Shar..." a familiar voice said her mind, "Run, my love." "Renik?" she whispered as the great beast attacked, sending her into darkness. ~ ~ ~ ~ ~ "Shar.. can ye hear me?" the voice said again. "Aye, my love." the young Harper replied as she slowly opened her eyes, her heart stopping as she gazed upon the face of Renik. "My Love!" she screamed and embraced the man she thought dead for the past several weeks. Raising her soot blackened face, she kissed Renik deeply, as she never had before and tears began to well up in her eyes. "Renik," Sharna sighed as their lips parted, "I thought ye dead." The man smiled. "I love thee as well Shar, with all my heart and I 've missed thee terribly. Alas, I am dead. Gone from these realms forever." "But?" Sharna began, only to be cutoff when the man placed his fingers on her lips. "My time allowed with thee is fleeting my love." the man said holding her tightly. "Speak not, just hold me close and listen. I have watched thee and am proud of what ye have done for the Harpers. You have it within you to take them to new heights within the realms as we always planned." "But without you..." she began again. "Shhh...." the man said, "without me ye shall do fine. Ye have great resources at yer side in Flaire, Quill, Seth, Shadow and Tarl." Sharna shook her head. "No.. I want you, to be with you always." "And ye shall be," the man smiled, his image beginning to fade. "No... do not leave me!" Sharna cried. "I shall never leave thee my love. Just look in your heart and in the heart of another and ye will find me there. "Another? What do you mean another?" The man smiled. "Look to your heart and you will know him." Sharna reached out to clutch the man and kiss him one last time before he vanished. ~ ~ ~ ~ ~ "Heh, she is coming around I think," Flaire chucked. Sharna slowly opened her eyes as she continued to kiss the man in her dream. Standing at the edge of her bed, Flaire and Quill smiled down at her. "Ummm, If you guys are through, we can start the meeting any time." Quill chuckled. "When you didn't show at Trappy's, Tarl decided we'd better come out here and fetch ya." "Tarl?" Sharna uttered sleepily. "Aye," Quill answered. "You remember him, don't ya?. He's that blushing gentleman sitting there next to you that you grabbed on to and started kissing when he tried to wake you?" Sharna bolted upright, releasing Tarl and began to stutter, looking first at Tarl then to Quill and Flaire.. "Oh my... I'm ... I'm sorry Tarl. I thought it was... I mean that you were, ... that is that he was...," Flaire and Quill roared with laughter. "We know," Flaire smiled taking Quill by the arm. "But he isn't is he?" "No, of course he isn't," Sharna replied getting off the bed, her blushing cheeks a bright cherry red. "Of course he isn't . . ." she repeated looking into the deep blue eyes of the equally flushed Tarl. "How could he be?" she continued, following Flaire and Quill out of the cottage. Glancing back over her shoulder at Tarl, a small voice suddenly spoke in her mind. "Look to your heart and you will know him." HG Sharna The Harper's Guild Lost - Part 3 (Submitted by: Shanista) Shanista was exausted....Between the massive amounts of teaching, constant studying on her part, and the "silly errands" he was sending her on...she felt she was at her wits end. On one evening after returning from Triboar...her master called her aside and looked intently at her. "What is the matter with you?" he demanded. "I am teaching you all that you should know to accomplish your tasks and you act like a love sick fool! I will not stand for this!" he bellowed. Shanista cringed knowing better than to evoke his anger. "Forgive, master but I have been tired as of late.....I am working and studying so hard to please you...I know that this is important to you and I do not wish to disappoint you." she said in a humbled voice. "What is it with you and this...this ...Jantyr? He fits nowhere into my plans. You need to forget about him! Do what I am telling you in this matter...If you pursue this any further...it will only be worse for you in the end." he flatly stated. Shanista knew that he was right about Jantyr but she still couldnt help but thinking about him. On several occasions she had seen him about Neverwinter....or heading into the sewers. She caught and held his gaze once..and all that was reflected was an odd pained filled expression that she could not understand. It was almost like it was killing him...doing what he was to her. It only served to deepen her sorrow.....reflect into her wild mood swings as of late. Swings that everyone around her were noticing. Moods that were black....sullen....dangerous... She quickly moved her thoughts back to what her master was saying.......... something in regards to Delrachnid...."Damn" she thought. "I should have paid attention to that one. Now I will have to pry the information out of him." and she knew that that would be a difficult task because he felt that she wasnt paying attention. He knew what he must do about this. If he was to continue to keep her as his assistant....to teach her what she must know....he would have to resort to drastic measures....He must remove Jantyr from the picture....and as much as it would pain her...he knew exactly how to do it.........He sent her off to her rooms to sleep and set out upon his task......."Everything is done for a reason" he stated to no one in particular. "And this is something that I must attend to right now... before it is too late." His shape and form began to change......a mist formed around him..and he vanished from the room............................................................... VICTIM (Submitted by: H McDeath) POWERFUL EMOTIONS NUMBING MY BRAIN THOUGHTS OF LOVE TWISTED INSANE WAVES OF BLACKNESS CRASHING TOO SOON LETTING GO UNDER THE FULL MOON ADRENILIN THRUSTING THROUGH MY VEINS CONTROL LOST NO ONE AT THE REINS SPLATTERED RED AGAINST THE WALL WAS THE VICTIM NO ONE SAW TEETH BARED THE ANIMAL LOOSE STRANGLING MY SANITY WITH A SIMPLE NOOSE FREED AT LAST NEVER TO BE CAGED HERE I AM VICTIM OF MY RAGE Triboar Encounter (Submitted by: HG Tarl) Tarl was racing. The urgent missive he had just received pin-pointed the evil Bonze somewhere in Triboar. Cresting the small, tree covered knoll in the eastern Neverwinter Wood, he urged his gallant steed, Silvermyst, on. White-foamed forth poured down Silvermyst's strong, sturdy flanks as the valiant lightning steed sped eastward. They crossed the Wood at break-neck speed, the tall oaks blurring to solid green-gray haze, as the horse and rider streaked across the ilk-infested forest. Casting a 'Invisibility 10 foot Radius', the pair skirted the outlying reaches of Longsaddle virtually unscathed. Turning south, they soon found themselves whizzing past the Troll-ridden hills of Berun. Tarl slowed Silvermyst to a trot, as they enter the outskirts of Triboar. "Good girl", he whispered in the lathered horse's soft, gray ear. "Easy me lady, ye deserve a rest after that monumental run" Tarl told his weary steed. Tarl dismounted, preferring to walk his deserving horse to the Triboar Inn, and a much-needed rest. "Ah Ha!" " Found Ye!", Tarl shouted as he spotted the evil kidnapper "The Bonze" leaving the crowded Triboar Inn. "I do indeed challenge ye oh evil one" Tarl snarled as the Bonze quickly turned south down the road to Westbridge. "Give her up, and I may not have to gate ye", Tarl said as the Bonze ducked into the Triboar Arena. "Muhahahahaha" echoed of the Arena walls as the Bonze turned to fight. Five griffins, a thief, and the Bonze awaited the young Harper as he entered the fray. The Bonze moved quickly south, skirting the creatures, and casting what appeared to be a 'Globe of Protection'. Tarl moved quickly to regain lost ground, and after casting a 'Minor Globe', trapped the evil Bonze between a wall, and griffin's with a 'Stinking Cloud'. Choking, unable to move, the Bonze was trapped. Tarl's next cast was fortunate indeed, as the silent griffin now kept the evil lady-snatcher from casting retaliatory spells. The battle raged on, as the Bonze desperately slew the silencing beast, and moved down next to Tarl. This fit well with the skilled Harpers battle-plan, as he now cast a flurry of 'Cause Critical', and 'Cause Serious' spells on the Bonze. Wounded, the Bonze struck back, casting several wicked 'Slay Living' spells at the beleaguered Harper. Fortunate indeed was Tarl, that Lord Nasher had gifted him this very eve with a brand new +3 Cloak of Protection. Tarl shook off the 'Slay' spells with little damage, and finished the evil Bonze with a Scroll cast 'Cause Critical Wounds'. As the evil one slammed into the Gate, Tarl heard his echoing voice "I'll send ye a clue, Muhahahahaha". Smiling, knowing he had indeed hurt the evil Mask, Tarl returned to the Inn, and the cold kegs of Triboarian Ale. Sitting by the warm glow of the fire, Tarl lifted his mug in a toast, "Be strong M'lady Minerva, the Harpers are indeed on the path to yer rescue". HG Tarl Dusk of the Year (Submitted by: Morngrym) Our fields are silent and barren The wheat has met the scythe Empty but for corner patches Grown over with lively vines and pumpkins The scarecrow still holds his lonely vigil Though there is no reason now Crows may flock until the spring When we drop the first seed Fallen leaves carpet the ground Colorful and crisp they lay Loudly announcing the passing Of even the wind And the trees' newly bare branches Hang as skeletal silhouettes Against the clear night sky-- Watched over by the harvest moon The earth is becoming cold As hay strewn wagons rumble over it I sense hope in the cooling air A feeling of peacefulness It is a season to reflect On heated days and what they held A time to look toward winter And find a way to keep warm. By Morngrym Verigost A Bard for all seasons... Lechery of Evil (Submitted by: Mershu) A harsh wind howled and the words appeared "You can't walk away from me little girl." Said a dark souled man with an evil shimmer "You'll never get away from me." That man was before me, tall, skanky and thin. "You can't hide from me girl." Cloaked was he with a red glimmer and pointy chin. "I'll find you girl - I'll hunt you down." I turned to flee from the black cloaked man. "Give into me, for you are mine." And again standing before me, With a pale face and a sneer on his lips. "You'll never get away from me girl." I can walk away for there is no evil in my soul. And for ever more I would see his pale face. "You can't walk away from me girl, someday you will be mine." Ode to Sharna (Submitted by: HG Tarl) The soft-rosy blush of her silk-smooth cheek Has oft made even our Lord Nasher swoon Her gentle smile, a friend to the meek Shar's radiance outshines the fresh full moon. Her scent tis of wildflowers Fresh bloom'd in the Morn Her lilting voice No mortal dare scorn Bell-true and clear Once lifted in song Her Silver Harp plays All the night long This Lavender Lady Of charm and of Wit Deserves this Royal Crown, On the the Throne she should sit HG Sharna tis the Lady of whom I do speak A Harper, A Bard A Champion of the weak. Miss Realms 95 Tis the title you propose Miss Realms forever In this humble Harpers Soul. HG Tarl. NEW GUILD - THE PSI LEAGUE Interested in being in a guild? The Psi League is a new guild with those more interested in the Mental and Arcane arts in mind. Devoted to the pursuit of Magic and Psionics, the Psi League is a guild for those who wish to debate, philosophise, inform, help, teach, and in dire straits protect the good of the people. Although the Psi League is intended to help the people of Neverwinter, all alignments are accepted. If you wish to know more about the Psi League, please contact PSI B0RG (with a zero for the O). PSI B0RG Guildmaster Psi Lord Adventures by the Servants of Mystery! If you are looking for a guild, come and try an outing with us! All non-evil players who are not guild members are invited to participate in the Servants of Mystery weekly events. You do not have to be interested in joining the Guild to come and share fellowship with us! Our schedule is as follows: All Tuesdays *except* the first Tuesday of each month: Lord/Lady-level outing (must be maxxed) Leader: Dimgar Every Monday night: Disciple-level outing (level 7 or above) Leader: HardHeart/Crotalidus Every Friday night: Apprentice-level outing and recruiting drive Leader: Kmalj/FatherMatt All events begin at 9:30 p.m. Eastern and meet in front of Lord Nasher's castle entrance in NeverWinter unless otherwise noted. The outings will leave Nasher's at 9:40 p.m. Eastern. If you are late, ESP the leader. Leaders will attempt to be there each week, but may not always make it. If the leader has not arrived by 9:40 Eastern, one of the more experienced members of SOM who is there will take charge and lead the event. Looking forward to seeing you! The continuing evolution of Player Versus Player (Submitted by: Greyshrike) As most players realize PVP was not written into the game. The development of killing another player makes for great reading and is well documented on the boards. The rise of guilds is a direct consequence of this player created feature. The etiquette of combat has been laid down by consensus of the participants. Most players abide by the concept of no direct dispel magic, no direct silence, no re-entry once a char has died. The trick of casting dispel magic on yourself in order to "bonus" a nearby PC is sometimes seen. When these unwritten laws were violated either by ignorance or by intent all participants in the battle would lay aside their enmity and band together to destroy the transgressor. All rules were then suspended. The violator would be dissed, silenced, feebed, and poisoned. This slaughter has tended to discourage the repetition of "unlawful" behavior. As version 2 came on line there was a new development in PVP: the death match. When a player lost in the death match arena, he found himself in a room with no way out. The loser must retire his character and lose all items, and experience. The PC would then have to roll a new character. Once again the players consensus has modified this game feature. It is now widely accepted that DM means delete match instead of death match. The loser of the match is expected to delete his screen name. There is no way to ensure compliance with this unofficial rule. Many have simply ignored it. The community of respected players enforce their will by ridiculing the PC that reused to go along with what is generally felt as proper. Respect of a guild depends on respect of it's individual members. A guild that harbored an "outlaw" would lose prestige, respect and consequently fail to attract new members which are the lifeblood of a guild. If the battle or agreements were not in good faith then the loser is under no obligation to delete. If there is doubt as to the agreements prior to the match, or to the fairness of the combat, the matter would have to be arbitrated by someone acceptable to both sides of the dispute. Since loss of char and name are grave consequences to a serious player, it would be advisable to have a staff member present to verify agreement, check out both combatants prior to the match, and to witness the actual combat. <><><><><> <><><><><> Gimme a Scoop! Enter the weekly News of the Realm contest by submitting text for publishing. If your Announcement, Article, Helpful Hint, NW Abby Question, Poem, Fiction, or Tidbit wins, you'll have won your choice of 4 Pearls or Access to the GOH (Guild of Heroes) ! Submit all text to screenname: NW NEWS. <><><><><> <><><><><>